Everyone hates paladins, so our RPG party has broken bad. We've successfully run an evil-centric D&D campaign for seven years! Find out the secrets for running this type of game with your group.
Description:
It's time to add some variety to your RPG! Our mission has been to encourage more gaming groups to try an evil setting. But if you haven’t attempted to run an evil RPG or you have tried and it hasn’t worked, we are here for you. For several years, Josh Long has run a 3.5 campaign with all evil-aligned characters. The actual play podcast can be found at geekspective.com. We'll share our hard-earned experience on what works and what does not when running an evil-themed role playing game. The group's solutions have led to a game that is more flexible, rewarding, and challenging than a traditional good-aligned campaign. We'll discuss playing evil characters, evil social settings, intra-party conflict, keeping evil characters motivated, setting tough encounters for ruthless player characters, and giving moral quandaries to amoral characters. We'll explain why it can be so good to be so bad.
Puzzles have a bad reputation. But used effectively, they can be challenging & fun. We will show you highlights of puzzle design & several examples of puzzles to use in your own campaign.
Description:
Puzzles are classic obstacles to players in role playing games, When done well, they are rewarding for both game masters and players. But there is a fine line between a rewarding puzzle and one that is frustrating. Members of geekspective.com will discuss successful elements of puzzle design and how to create puzzles that are fun for players. We believe that puzzles should always be solvable, either the easy way, or failing that, "The Hard Way". With the elements of good puzzle design, you will be able to create better puzzles for your home campaign. Several examples of good puzzles will be given to get you started. Puzzles can add an extra dimension to gameplay, and this presentation will make your games more exciting and rewarding for your players.