A wild space fantasy adventure RPG using playing cards.
Description:
This will be a quick, chaotic one-shot adventure where your group of space-faring miscreants has been tasked with retrieving rare collectibles from the biggest convention in the Galaxy. Rules will be taught, cards will be provided, pre-generated characters will be available.
A wild space fantasy adventure RPG using playing cards.
Description:
This will be a quick, chaotic one-shot adventure where your group of space-faring miscreants has been tasked with retrieving rare collectibles from the biggest convention in the Galaxy. Rules will be taught, cards will be provided, pre-generated characters will be available.
A unique twist on the classic party game, in which all possible games of Werewolf are played out at once. (Don't worry; the GM takes care of all the math!)
A unique twist on the classic party game, in which all possible games of Werewolf are played out at once. (Don't worry; the GM takes care of all the math!)
The awakening of the Island of Sopkalia's long-dormant volcano may shift the balance of power. Fantasy steampunk with strong political and diplomatic elements.
Description:
A technological renaissance has rocketed the Island of Sopkalia beyond its neighbors. But the awakening of the island's long-dormant volcano may shift the balance of power. Who will benefit? Can the island survive? A fantasy and steampunk LARP with strong political and diplomatic elements.
What if you had one chance to drastically change the world? Set in modern day Chicago, this mystical game explores the ideas of cataclysmic power and transformative choice.
Description:
What if you had one chance to drastically change the world? Secret societies and mystic practitioners converge on modern Chicago, seizing a narrow window of opportunity in which to achieve world-altering dreams and goals. Merging contemporary and mystical themes this LARP explores the ideas of cataclysmic power and transformative choice. Adult themes will be present. Pre-casting via email is available and strongly encouraged.
What if you had one chance to drastically change the world? Set in modern day Chicago, this mystical game explores the ideas of cataclysmic power and transformative choice.
Description:
What if you had one chance to drastically change the world? Secret societies and mystic practitioners converge on modern Chicago, seizing a narrow window of opportunity in which to achieve world-altering dreams and goals. Merging contemporary and mystical themes this LARP explores the ideas of cataclysmic power and transformative choice. Adult themes will be present. Pre-casting via email is available and strongly encouraged.
The shade of King Tarama cannot rest until he is buried in his ancestral home. The kingdom’s greatest heroes will be needed to brave the void and conquer the colossus that the land itself has become.
Description:
Untold aeons ago, the world shattered, leaving behind fragments of reality in a sea of nothingness. Those creatures who are left draw upon the power of Anima, the essence of being itself, to overcome the forces of Aether, its destroying opposite.
It is this Aether, in the form of a continent-sized colossus, that has swallowed the once-great kingdom of Tirtha. The death of humankind’s greatest ruler, King Tarama, has spurred his people to find this terrible beast and free their ancestral home so that it may be part of the world once more. Only once Tirtha is again the realm of humanity can the dead king be laid to rest, and the struggle of existence continue.
After a tragic death, a family of eccentric geniuses meet to pay their respects, and to determine who shall inherit the mysterious Naismith Manor.
Description:
The heirs to the Naismith Manor have just tragically died. The sprawling Naismith family has always been full of eccentric geniuses, inventors, and mystics. Which of them will now claim the fantastic rambling house with its twisting corridors, hidden rooms, and decades-old secrets?
A unique twist on the classic party game, in which all possible games of Werewolf are played out at once. (Don't worry; the GM takes care of all the math!)