Become one of the Inca’s Regional Leaders! Expand the empire by Extending your road system, building cities to house your people, and constructing temples to please the gods.
Description:
Sapa, “the Only One”, will only favor the leader who does the best over the empire’s four eras. The Unique system of balancing active and supply tokens will challenge you each time you play. Designed by Alan D. Ernstein, author of the popular board game version “Inca Empire”. Build Your Civilization- Place City or Colca (storage hut) cards, build roads, stock Storage Huts, create Terraces for additional power in future rounds, make Trade Agreements with other players, use Extra Workforce cards to take special actions, or build Temples.
Become one of the Inca’s Regional Leaders! Expand the empire by Extending your road system, building cities to house your people, and constructing temples to please the gods.
Description:
Sapa, “the Only One”, will only favor the leader who does the best over the empire’s four eras. The Unique system of balancing active and supply tokens will challenge you each time you play. Designed by Alan D. Ernstein, author of the popular board game version “Inca Empire”. Build Your Civilization- Place City or Colca (storage hut) cards, build roads, stock Storage Huts, create Terraces for additional power in future rounds, make Trade Agreements with other players, use Extra Workforce cards to take special actions, or build Temples.
A historical fiction game set during the golden age of piracy. Play as a famous captain and see if you can survive the rigors of the sea. Driven by your story, do well and your legacy will live on.
Description:
Given few options, many choose a life of plunder and strife. Life aboard a pirate ship is anything but easy. Cramped quarters, storms, rats, and infested food, most will be lucky to survive. A few could even find fortune. Be skilled and your name may live on in history. How will you be remembered? Features of Legacy at Sea * Easy but interesting conflict resolution. Decide the method by which you would like to plunder. * 4 different Pirate Ship types. * Upgrade your ships – You may add cannon, crew, and officers. * Story Cards – Each card affects the entire theater. The world is bigger than you and Europe is reacting to the pirates. * Improve your skills throughout the game to enable you and your crew to plunder larger merchants.
A historical fiction game set during the golden age of piracy. Play as a famous captain and see if you can survive the rigors of the sea. Driven by your story, do well and your legacy will live on.
Description:
Given few options, many choose a life of plunder and strife. Life aboard a pirate ship is anything but easy. Cramped quarters, storms, rats, and infested food, most will be lucky to survive. A few could even find fortune. Be skilled and your name may live on in history. How will you be remembered? Features of Legacy at Sea * Easy but interesting conflict resolution. Decide the method by which you would like to plunder. * 4 different Pirate Ship types. * Upgrade your ships – You may add cannon, crew, and officers. * Story Cards – Each card affects the entire theater. The world is bigger than you and Europe is reacting to the pirates. * Improve your skills throughout the game to enable you and your crew to plunder larger merchants.
A historical fiction game set during the golden age of piracy. Play as a famous captain and see if you can survive the rigors of the sea. Driven by your story, do well and your legacy will live on.
Description:
Given few options, many choose a life of plunder and strife. Life aboard a pirate ship is anything but easy. Cramped quarters, storms, rats, and infested food, most will be lucky to survive. A few could even find fortune. Be skilled and your name may live on in history. How will you be remembered? Features of Legacy at Sea * Easy but interesting conflict resolution. Decide the method by which you would like to plunder. * 4 different Pirate Ship types. * Upgrade your ships – You may add cannon, crew, and officers. * Story Cards – Each card affects the entire theater. The world is bigger than you and Europe is reacting to the pirates. * Improve your skills throughout the game to enable you and your crew to plunder larger merchants.
Players play as priests of the Sun and Moon. Match patterns of elements on a 5x5 grid to the patterns on the Yokai cards to capture them, release magic, and gain dominance.
Description:
The sun rises and grows in power, while her influence is strong. Her priests manipulate the elements of nature to lure Yokai to do her bidding. As the day grows long, she weakens and soon sees that she is not alone. Surging with the darkness is the Moon, who also has plans to use spirits and ghosts on this plane. The battle will rage on. As the priests of the sun and moon pivot for advantage. A 1 or 2 player game where you will assume the role of priests of the Sun and the Moon, taking turns to capture Yokai. Play occurs on a 5x5 grid with players swapping one token to create a pattern of elements matching that on the available Yokai cards. More power is gained with matches in the source element. After capture, there is a release of magical energy and the field of battle will change as a result. Voids are created, wild magic appears, or the universe could shift.
Players play as priests of the Sun and Moon. Match patterns of elements on a 5x5 grid to the patterns on the Yokai cards to capture them, release magic, and gain dominance.
Description:
The sun rises and grows in power, while her influence is strong. Her priests manipulate the elements of nature to lure Yokai to do her bidding. As the day grows long, she weakens and soon sees that she is not alone. Surging with the darkness is the Moon, who also has plans to use spirits and ghosts on this plane. The battle will rage on. As the priests of the sun and moon pivot for advantage. A 1 or 2 player game where you will assume the role of priests of the Sun and the Moon, taking turns to capture Yokai. Play occurs on a 5x5 grid with players swapping one token to create a pattern of elements matching that on the available Yokai cards. More power is gained with matches in the source element. After capture, there is a release of magical energy and the field of battle will change as a result. Voids are created, wild magic appears, or the universe could shift.
Players play as priests of the Sun and Moon. Match patterns of elements on a 5x5 grid to the patterns on the Yokai cards to capture them, release magic, and gain dominance.
Description:
The sun rises and grows in power, while her influence is strong. Her priests manipulate the elements of nature to lure Yokai to do her bidding. As the day grows long, she weakens and soon sees that she is not alone. Surging with the darkness is the Moon, who also has plans to use spirits and ghosts on this plane. The battle will rage on. As the priests of the sun and moon pivot for advantage. A 1 or 2 player game where you will assume the role of priests of the Sun and the Moon, taking turns to capture Yokai. Play occurs on a 5x5 grid with players swapping one token to create a pattern of elements matching that on the available Yokai cards. More power is gained with matches in the source element. After capture, there is a release of magical energy and the field of battle will change as a result. Voids are created, wild magic appears, or the universe could shift.
A game where players play as priests of the Sun and Moon. Match patterns of elements on a 5x5 grid to the patterns on the Yokai cards to capture them, release magic, and gain dominance.
Description:
The sun rises and grows in power, while her influence is strong. Her priests manipulate the elements of nature to lure Yokai to do her bidding. As the day grows long, she weakens and soon sees that she is not alone. Surging with the darkness is the Moon, who also has plans to use spirits and ghosts on this plane. The battle will rage on. As the priests of the sun and moon pivot for advantage. A 1 or 2 player game where you will assume the role of priests of the Sun and the Moon, taking turns to capture Yokai. Play occurs on a 5x5 grid with players swapping one token to create a pattern of elements matching that on the available Yokai cards. More power is gained with matches in the source element. After capture, there is a release of magical energy and the field of battle will change as a result. Voids are created, wild magic appears, or the universe could shift.
A game where players play as priests of the Sun and Moon. Match patterns of elements on a 5x5 grid to the patterns on the Yokai cards to capture them, release magic, and gain dominance.
Description:
The sun rises and grows in power, while her influence is strong. Her priests manipulate the elements of nature to lure Yokai to do her bidding. As the day grows long, she weakens and soon sees that she is not alone. Surging with the darkness is the Moon, who also has plans to use spirits and ghosts on this plane. The battle will rage on. As the priests of the sun and moon pivot for advantage. A 1 or 2 player game where you will assume the role of priests of the Sun and the Moon, taking turns to capture Yokai. Play occurs on a 5x5 grid with players swapping one token to create a pattern of elements matching that on the available Yokai cards. More power is gained with matches in the source element. After capture, there is a release of magical energy and the field of battle will change as a result. Voids are created, wild magic appears, or the universe could shift.