Your leader hangs at dawn. The price of their freedom: 6 coppers, 6 silvers, and 6 gold. Can you four raise the sum before the sun comes up? (Characters provided, no rules knowledge required.)
Your leader hangs at dawn. The price of their freedom: 6 coppers, 6 silvers, and 6 gold. Can you four raise the sum before the sun comes up? (Characters provided, no rules knowledge required.)
After heisting the First Bank of Drakkenhall, your dastardly crew has a new job: a dwarven stagecoach robbery in the subterranean tunnels of the Undermarch. What could possibly go right?
After heisting the First Bank of Drakkenhall, your dastardly crew has a new job: a dwarven stagecoach robbery in the subterranean tunnels of the Undermarch. What could possibly go right?