An epic worker placement game set in a once lost magical world. Giant elemental monsters roam while dragons, wizards and warriors battle for dominance over 8 elemental realms.
Description:
Players control unique factions seeking to adventure, battle, grow in power and ultimately dwell Eldervale, shaping it to their vision. Dwellings of Eldervale blends worker placement, area control, engine building and unique worker units. Players take turns placing a worker in Eldervale or regrouping and activating their tableau of adventure cards. Action spaces include realms key to power: a summoning portal, an ancient mill, the lost fortress, deep dungeons, and a crumbling mage tower and the elemental lands of Earth, Air, Fire, Water, Light, Dark, Order and Chaos! Magic cards grant spells, quests and prophecies to players.
An epic worker placement game set in a once lost magical world. Giant elemental monsters roam while dragons, wizards and warriors battle for dominance over 8 elemental realms.
Description:
Players control unique factions seeking to adventure, battle, grow in power and ultimately dwell Eldervale, shaping it to their vision. Dwellings of Eldervale blends worker placement, area control, engine building and unique worker units. Players take turns placing a worker in Eldervale or regrouping and activating their tableau of adventure cards. Action spaces include realms key to power: a summoning portal, an ancient mill, the lost fortress, deep dungeons, and a crumbling mage tower and the elemental lands of Earth, Air, Fire, Water, Light, Dark, Order and Chaos! Magic cards grant spells, quests and prophecies to players.
An epic worker placement game set in a once lost magical world. Giant elemental monsters roam while dragons, wizards and warriors battle for dominance over 8 elemental realms.
Description:
Players control unique factions seeking to adventure, battle, grow in power and ultimately dwell Eldervale, shaping it to their vision. Dwellings of Eldervale blends worker placement, area control, engine building and unique worker units. Players take turns placing a worker in Eldervale or regrouping and activating their tableau of adventure cards. Action spaces include realms key to power: a summoning portal, an ancient mill, the lost fortress, deep dungeons, and a crumbling mage tower and the elemental lands of Earth, Air, Fire, Water, Light, Dark, Order and Chaos! Magic cards grant spells, quests and prophecies to players.
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power.
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power.
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power.
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power.
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power.
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power.
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power.