Gotham is once again under attack and Batman is missing. It is up to Dick Grayson, Tim Drake, Stephanie Brown, Damian Wayne, and Barbara Gordon to find Batman and save the day!
Crime is big in Gotham, and it is booming. Literally. This would normally be a job for the Bat-family; however, there have been some internal problems as of late. Dick and Barbara are still figuring out how they feel about each other, Tim and Steph aren't talking, and Damian has problems with everybody. Predictably, Bruce got fed up with his mansion of hormones, and ordered everyone to work out their problems while he hunts down Gotham's current antagonists, a mysterious group of red-hooded teens. Alone. This left his young wards pouting at one another in Wayne Manor's living room. That is... until Bruce's vitals went dark. Will these teen heroes be able to overcome their differences and save the caped crusader? His fate rests on your cowled shoulders. This game is run in Shadowrun 4th ed., and will focus on investigation, tactical fighting, and roleplaying.
The Gang is driving through Massachusetts, when the Mystery Machine starts having engine troubles. They pull off into the closest town: A little burgh called Innsmouth. Jinkies!
You are five of the greatest heroes known to man and canine kind alike! If anyone can figure out what is wrong with this town and trap the bejeezus out it, it is you. That is...if you can get Scoob and Shaggy to stop eating for even one minute. Players will take the reins of Fred, Daphne, Velma, Shaggy, and Scooby in what is bound to be their most harrowing, nightmarish adventure ever.