An innovative 3D sword-building game where the player builds and holds their sword as they play. Players compete to forge the best sword scoring based on length, quality, and magic.
Description:
Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs.
An innovative 3D sword-building game where the player builds and holds their sword as they play. Players compete to forge the best sword scoring based on length, quality, and magic.
Description:
Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs.
An innovative 3D sword-building game where the player builds and holds their sword as they play. Players compete to forge the best sword scoring based on length, quality, and magic.
Description:
Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs.
An innovative 3D sword-building game where the player builds and holds their sword as they play. Players compete to forge the best sword scoring based on length, quality, and magic.
Description:
Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs.
An innovative 3D sword-building game where the player builds and holds their sword as they play. Players compete to forge the best sword scoring based on length, quality, and magic.
Description:
Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs.
An innovative 3D sword-building game where the player builds and holds their sword as they play. Players compete to forge the best sword scoring based on length, quality, and magic.
Description:
Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs.
An innovative 3D sword-building game where the player builds and holds their sword as they play. Players compete to forge the best sword scoring based on length, quality, and magic.
Description:
Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs.
A 2-player abstract strategy game with incredibly simple rules that grows in complexity as you play. You play as one of two lotus flowers, competing to control the pond.
Description:
Be the first to capture all but one of your opponent's seed pods and win this game of tactical decision making! Each turn you move a piece, then add two additional pegs to any of your pieces, giving them more possibilities for movement on future turns.
A 2-player abstract strategy game with incredibly simple rules that grows in complexity as you play. You play as one of two lotus flowers, competing to control the pond.
Description:
Be the first to capture all but one of your opponent's seed pods and win this game of tactical decision making! Each turn you move a piece, then add two additional pegs to any of your pieces, giving them more possibilities for movement on future turns.
A 2-player abstract strategy game with incredibly simple rules that grows in complexity as you play. You play as one of two lotus flowers, competing to control the pond.
Description:
Be the first to capture all but one of your opponent's seed pods and win this game of tactical decision making! Each turn you move a piece, then add two additional pegs to any of your pieces, giving them more possibilities for movement on future turns.