These sewers are infested with vermin! That's you. You rule these sewers, and if it weren't for the sorcerers above, you'd rule the streets, too. Unfortunately, your coup has been stymied by a raid on your territory! Players take on the role of Roden and Great Spiders in a nail-biting siege of a web-nest! Can the Roden clear the infestation before the sorcerers discover their presence? Can the Spiders talk their way out of a very bad situation?
The Elven Delegation has journeyed far and long to bring their well-wishes and gifts to the Dwarven Prince. In this scenario, players take on the roles of powerful Elven and Dwarven nobility and attempt to navigate the rocky shores of diplomacy and tradition. Will you overcome your greed and grief and forge a powerful alliance? Or will prejudice and hate overwhelm you and drive you to murder and war?
Capes is the superhero game with heart. Using cutting-edge game design techniques, the system provides a rolicking story by giving other players the tools to read your mind and provide you exactly the challenge you never knew you needed.
Capes is the superhero game with heart. Using cutting-edge game design techniques, the system provides a rolicking story by giving other players the tools to read your mind and provide you exactly the challenge you never knew you needed.
Capes is the superhero game with heart. Using cutting-edge game design techniques, the system provides a rolicking story by giving other players the tools to read your mind and provide you exactly the challenge you never knew you needed.
Capes is the superhero game with heart. Using cutting-edge game design techniques, the system provides a rolicking story by giving other players the tools to read your mind and provide you exactly the challenge you never knew you needed.
Capes is the superhero game with heart. Using cutting-edge game design techniques, the system provides a rolicking story by giving other players the tools to read your mind and provide you exactly the challenge you never knew you needed.
Driven mad by visions, the seers of Naur Tier claim that man is about to be cruelly wiped from the earth at the whim of an ancient enemy. Only those who wield the ancient Fell Weapons could possibly save humanity, but these special few have in the past proven themselves to be aloof of their fellow man and some wholly cruel to him as well. Onboard a doomed ship you wonder if the power of the Fell Weapon you wield can save you from Naur Tier's doom.
Driven mad by visions, the seers of Naur Tier claim that man is about to be cruelly wiped from the earth at the whim of an ancient enemy. Only those who wield the ancient Fell Weapons could possibly save humanity, but these special few have in the past proven themselves to be aloof of their fellow man and some wholly cruel to him as well. Onboard a doomed ship you wonder if the power of the Fell Weapon you wield can save you from Naur Tier's doom.
The players are Watchdogs of the Lord, holy gunslingers with a mandate from the highest religious power to venture into their community and see that justice is done. The congregation is in dire need, sin and pain are a plague throughout the Desert Territory. If the world was a perfect place the Dogs would name babies, deliver mail, and marry folk, but the world ain't perfect, is it?