Interstellar travel is generally safe, but when something goes wrong what hope does one have? Serious RP about relationships & difficult decisions.
Description:
A proximity alert brings the ship lurching out of hyperspace. A rush of movement as passengers and crew are propelled into lifeboats by alarm klaxons. As the small ships detach, there is a moment of calm, but time is running out. Adrift explores relationships, allegiances, acceptance, very difficult decisions and their equally difficult consequences. This game has little focus on plot, action, or problem solving. It has a significant focus on characters and choosing to experience a time and place in game we would never want to experience in reality. Rules are simple and will be taught. Role playing emphasized.
Inspired by Jim Butcher's Dresden Files. War between the Red Court & the White Council has wreaked havoc on all the supernatural nations. Is it time for peace? Bargains & betrayals in equal measure.
The winner of artifacts auctioned off has turned up dead & the items are missing. Now everyone is scrambling to find them before the government shows up.
Description:
In Deadlands, no one is what they seem. Why is everyone interested in the items, and how can you get your hands on them. Come play in the weird west (TM) and be a cowpoke, saloon owner, huckster, mad scientist or sheriff. Remember that everything comes with a cost and everything is for sale including morality
The winner of artifacts auctioned off has turned up dead & the items are missing. Now everyone is scrambling to find them before the government shows up.
Description:
In Deadlands, no one is what they seem. Why is everyone interested in the items, and how can you get your hands on them. Come play in the weird west (TM) and be a cowpoke, saloon owner, huckster, mad scientist or sheriff. Remember that everything comes with a cost and everything is for sale including morality
You wake up in the living room. Must have been one hell of a party. Now if you can only remember who you are. RP stressed, dice, not so much. Repeat of 1991 game.
Description:
You wake up in the living room. Must have been one hell of a party. Now if you can only remember who you are… RP stressed, dice, not so much. This game was originally run at GenCon back in 1991 and is back by popular demand.
2 claimants seek the Iron Throne & every noble must choose. Win. Or die. Join us for the climactic 3rd chapter of our story. Costuming & heavy role playing STRONGLY suggested.
Description:
Kings Landing still burns. All of Westeros has erupted in open war. Houses are seeing their land and people put to the torch, or to the dragon. Bannermen are turning on their Lords. The Red Cult grows, even as the High Septon calls for an Inquisition. Spies are being executed in every city. And yet, there are plans. Schemes. Will this civil war end in one side's annihilation, or a brokered truce? One thing is certain: in the end, only one can win this Game of Thrones. Join us for our climactic 3rd chapter of one of the most popular larps at Gencon. Costuming and heavy role playing STRONGLY suggested.
Harry Potter Ruined My Education: Shenanigans of the Students Outside the Golden Trio
Summary:
Navigating the Yule Ball is your current concern. Let Harry worry about You-Know-Who while you work on swapping Durmstrang's and Beauxbaton's robes. Role-playing & problem-solving stressed.
Description:
Hogwarts, Hogwarts, Hoggy Warty Hogwarts, teach us something please (when Harry’s done fighting You-Know-Who, of course)! The Chosen One has entered the Chamber of Secrets, wrestled a basilisk, and whomped a willow, making the perfect distractions for your mischievous adventures. What pranks will you pull this year? How long til you get a Howler from mum for your abysmal mark in Transfiguration? And where did that winged pencil case end up after your exam?