The heroes went searching for gold & all they found were stinking orcs. Lots of 'em. Fantastic heroes will be created in minutes & ready to make their last stand.
Description:
A party of heroes find themselves making a surprise last stand defending Delm's Heap, the name given to the castle ruins of the Arch Mage Delm (who accidentally transmuted his entire keep from rock to mud). As a mass of low level orcs pour over the lumpy walls, the party must hold the line - or their names are going to be mud. But wait... the orcs brought some friends? This is our most errant event yet: 3 tables, 6 gms, 3 parties of heroes, and a bunch of dice chaos. Each party begins defending one section of wall, if it falls they must retreat to another table with the orcs in hot pursuit. Things are going to get real messy. RPG light and battle action heavy! There will be no character sheets for beginning play: just pick your class (Warrior, Ranger, Mage, Sage, Trickster), take five poker chips, four dice, three skill cards, and <poof!> you are ready for epic tabletop adventure.
A rag-tag assortment of sword-n-sorcery adventurers are having a real slow night at the Tongue of Dung, a seedy, cut-throaty tavern in the convict-infested village of Ikkspatt. In one dark corner, a drunken Dwarf slumbers. In the other, the Goblin chieftain Borkfu and his gang are getting rowdy. Keep one hand on your tankard and the other on your hilt, it’s gonna be one of those nights.
Old Skool module playtest! Demented Nekromagiker Phlimmius is dead-set on raising a horde of undead minions and unleashing them upon the Keep on the Badderlands! To set the wheels in motion, all he must do is wait for the dismal rays of tonight’s Wyrm Moon to fill his unholy cauldron o’ doom. Can your party of adventurers thwart his evil endeavors and stop this zombie-fest from happening? Get ready for more undead action than you can handle!
Old Skool module playtest! Demented Nekromagiker Phlimmius is dead-set on raising a horde of undead minions and unleashing them upon the Keep on the Badderlands! To set the wheels in motion, all he must do is wait for the dismal rays of tonight’s Wyrm Moon to fill his unholy cauldron o’ doom. Can your party of adventurers thwart his evil endeavors and stop this zombie-fest from happening? Get ready for more undead action than you can handle!
Create the ultimate dungeon party, kick in the dungeon door, and head straight for the treasure trove. Sound too easy? Brimming with dastardly minions and wicked traps, the entire dungeon is randomly generated as we play. The dice determine just how lucky you'll be to find your way to the Chamber of Treasures, the Tomb o' Doom, or even the way out. Expect casualties along the way. Role play lite, tactics heavy. Dungeon crawl at its best!
Create the ultimate dungeon party, kick in the dungeon door, and head straight for the treasure trove. Sound too easy? Brimming with dastardly minions and wicked traps, the entire dungeon is randomly generated as we play. The dice determine just how lucky you'll be to find your way to the Chamber of Treasures, the Tomb o' Doom, or even the way out. Expect casualties along the way. Role play lite, tactics heavy. Dungeon crawl at its best!
Create the ultimate dungeon party, kick in the dungeon door, and head straight for the treasure trove. Sound too easy? Brimming with dastardly minions and wicked traps, the entire dungeon is randomly generated as we play. The dice determine just how lucky you'll be to find your way to the Chamber of Treasures, the Tomb o' Doom, or even the way out. Expect casualties along the way. Role play lite, tactics heavy. Dungeon crawl at its best!
Create the ultimate dungeon party, kick in the dungeon door, and head straight for the treasure trove. Sound too easy? Brimming with dastardly minions and wicked traps, the entire dungeon is randomly generated as we play. The dice determine just how lucky you'll be to find your way to the Chamber of Treasures, the Tomb o' Doom, or even the way out. Expect casualties along the way. Role play lite, tactics heavy. Dungeon crawl at its best!
Create the ultimate dungeon party, kick in the dungeon door, and head straight for the treasure trove. Sound too easy? Brimming with dastardly minions and wicked traps, the entire dungeon is randomly generated as we play. The dice determine just how lucky you'll be to find your way to the Chamber of Treasures, the Tomb o' Doom, or even the way out. Expect casualties along the way. Role play lite, tactics heavy. Dungeon crawl at its best!
Create the ultimate dungeon party, kick in the dungeon door, and head straight for the treasure trove. Sound too easy? Brimming with dastardly minions and wicked traps, the entire dungeon is randomly generated as we play. The dice determine just how lucky you'll be to find your way to the Chamber of Treasures, the Tomb o' Doom, or even the way out. Expect casualties along the way. Role play lite, tactics heavy. Dungeon crawl at its best!