A rag-tag assortment of adventurers are having a real slow night at the Tongue of Dung, a seedy, cut-throaty tavern in the convict-infested village of Ikkspatt. In one dark corner, a drunken Dwarf slumbers. In the other, the Goblin chieftain Borkfu and his gang are getting rowdy. Keep one hand on your tankard and the other on your hilt, it’s gonna be one of those nights. A great intro to WEGS, the Wickedly Errant Game System!
Official module playtest! A rag-tag party of Dwarfs, Elfs, Goblins, Gnobbits, and Humnz enter the crypt of a dread Warlock! Hired by a mysterious alchemist, all they must do is find the Warlock’s spellbook, bring it back to town, and reap their reward. Sounds pretty simple, eh? All you need is fifty feet of rope, some torches and a stout ten foot pole to get started. Get wicked with WEGS, the Wickedly Errant Game System! Dungeon fun with a twist!
You: a foolhardy sword-n-sorcery adventurer who stands at the mouth of a dragon’s vault with heaps and heaps of fabulous treasure just a few battlemat squares away! Me: a 222,000 pound Etherdragon named Max, who is currently out terrorizing a nearby hamlet. Nothing to do but start filling your pockets, eh? You know how this is gonna end, right?!? But this is your big chance to get a taste of WEGS, the Wickedly Errant Game System!
You: a foolhardy sword-n-sorcery adventurer who stands at the mouth of a dragon’s vault with heaps and heaps of fabulous treasure just a few battlemat squares away! Me: a 222,000 pound Etherdragon named Max, who is currently out terrorizing a nearby hamlet. Nothing to do but start filling your pockets, eh? You know how this is gonna end, right?!? But this is your big chance to get a taste of WEGS, the Wickedly Errant Game System!
You: a foolhardy sword-n-sorcery adventurer who stands at the mouth of a dragon’s vault with heaps and heaps of fabulous treasure just a few battlemat squares away! Me: a 222,000 pound Etherdragon named Max, who is currently out terrorizing a nearby hamlet. Nothing to do but start filling your pockets, eh? You know how this is gonna end, right?!? But this is your big chance to get a taste of WEGS, the Wickedly Errant Game System!
You: a foolhardy sword-n-sorcery adventurer who stands at the mouth of a dragon’s vault with heaps and heaps of fabulous treasure just a few battlemat squares away! Me: a 222,000 pound Etherdragon named Max, who is currently out terrorizing a nearby hamlet. Nothing to do but start filling your pockets, eh? You know how this is gonna end, right?!? But this is your big chance to get a taste of WEGS, the Wickedly Errant Game System!
Old Skool:Dingbitt's Dunge O' Doom, The Three-For-All
Description:
TTG Sat. Night Special! Three parties of foolhardy adventurers are plunged into a brutal dungeon chock full of treasure, traps and monsters! This game is played elimination style until there are only three adventurers left. Note: In order to play, you should have a character pre-rolled, which you can do at the GameWick Games booth (or fifteen minutes prior to the game). Generics are welcome!!! Let’s get this party started!
A party of foolhardy sword-n-sorcery heroes lay hidden inside the belly of a wondrous wooden pig that sits, as a gift, in the courtyard of the evil Troll King’s keep. As they await nightfall and their chance to sneak out and ransack the castle from within, the party suddenly realizes they’ve forgotten one important thing: nobody packed the weapons! This isn’t the stuff that legends are made of, but it will be a wicked little intro to WEGS!
A party of foolhardy sword-n-sorcery heroes lay hidden inside the belly of a wondrous wooden pig that sits, as a gift, in the courtyard of the evil Troll King’s keep. As they await nightfall and their chance to sneak out and ransack the castle from within, the party suddenly realizes they’ve forgotten one important thing: nobody packed the weapons! This isn’t the stuff that legends are made of, but it will be a wicked little intro to WEGS!
A party of foolhardy sword-n-sorcery heroes lay hidden inside the belly of a wondrous wooden pig that sits, as a gift, in the courtyard of the evil Troll King’s keep. As they await nightfall and their chance to sneak out and ransack the castle from within, the party suddenly realizes they’ve forgotten one important thing: nobody packed the weapons! This isn’t the stuff that legends are made of, but it will be a wicked little intro to WEGS!