Something's up in the Pacific Northwest. Girls have been going missing, from a treeplanting camp in Quinault Valley. There's always people who leave the job... but something's different this year. Some of the girls who've disappeared have been die-hard fanatics, no reason to give up. And the timing's been odd, if you're the type to notice patterns. Something's in the Quinault Valley, and it's FEEDING on treeplanters.
Las Vegas is known as the City of Lights, but you know there's more than a little darkness in a place whose other name is Sin City. When chaotic disasters seem to be building in intensity throughout the Southwest and then focus on Vegas...
A young man's death is a tragedy, except for the fact he was a neo-Nazi fascist. But what does it mean when a young Jewish man dies in the same bizarre fashion?
It was a quiet night at Harvelle's Roadhouse, until a friend of Jo's called for help, desperate, because one of her fellow camp counselors had just been killed. The Hunters on hand need to go to the rescue.
It's the wee hours of the morning, the Roadhouse shutting down & visiting Hunters settling down when the crew that left earlier return. Something followed them back... (Crowe's Trilogy Part 3, all Crowe's Trilogy events can be played independently.)
Supernatural activity has been getting worse all summer... when an old friend of the Winchesters calls the Roadhouse with an urgent lead, it's the only one available... (Crowe's Trilogy Part 2, all Crowe's Trilogy events can be played independently.)
Sam contacts the Roadhouse when he & Dean uncover an emergency that they can't stop because they’re already in trouble... (Crowe's Trilogy Part 1, all Crowe's Trilogy events can be played independently.)