For the travelers crossing the borders of Tri-Kazel, the risk of storms is always a possibility. Follow 1 such group as they take shelter in an abandoned mine, only to discover the horror within.
You've been adventuring. You've been growing closer with your village, with your friends, & showing just who you are to the world. But every human has a story behind them & that includes you.
Description:
You've been adventuring. You've been growing closer with your village, with your friends, and showing just who you are to the world. But every human has a story behind them, and that includes you.
In this story, you will not be on a traditional adventure. Instead, this is a demo of the Focus mechanic introduced in the official campaign of Dearg. It is a flashback mechanic, exploring the past of a character. The events cannot be official changed, but instead are explored and explained through these sessions.
In the capital city of Osta-Baille, an abandoned university sits closed to outsiders. A group of adventurers have been charged with the duty of finding what is behind the locked doors.
After a series of people become extremely ill, a group of adventurers travel out of town to get medical supplies. They come back to find the village abandoned. What could have possibly happened?
A group of adventurers is ask to find a missing man who was last seen outside of a large abandoned house deep in the forest.
Description:
A group of adventurers is ask to find a missing man who was last seen outside of a large abandoned house deep in the forest. At first glance, the home simply seems empty but as the party starts to investigate they quickly find that someone or something may be watching them.
Be wrongfully accused, meet mysterious travelers, & face that which bumps in the night in this Gothic horror adventure.
Description:
Journeying far from home, you take refuge from the dangers of the wilderness in the company of a caravan of wanderers known as the Tarish. Their camp is alight with music and reverie late into the night, but the atmosphere turns suddenly hostile in the morning when one of your companions and a Tarish girl go missing, casting immediate suspicion on your group. Far from home and under the threat of a vengeful curse, you are given no choice but to explore the area to solve the mystery and clear your names. This is an introductory adventure to the world of Shadows of Esteren. Pregenerated characters will be provided.
While in the capital city of Gwidre, a series of adventurers are begged to travel to Calvary Island to break into the rumored prison their to save an innocent person.
After a long adventure, the party heads back to their home but things have changed. Odd things start to happen in the night & the people seem to not trust outsiders. What could have happened?
A letter is received from a friend that passed away. In this letter it tells the party that she is still alive & where she can be found. Can she really be alive?
Description:
A letter is received from a friend that passed away many years ago. In this letter it tells the party that she is still alive and where she can be found. A small line is left at the end of the note, one that resonates with the party. Can she really be alive?
In a small town north of Reizh's capital, a strange rumor starts to spread. There exists a room in which once you enter, you can never escape - with your mind the same.