Your career, & possibly even your life, have been hijacked by a paranoid Starfleet Counter-Intelligence admiral who sends you after an enemy no one thinks is real.
Based on the Venture Bros show, Agents of Shield must infiltrate party of the Guild & find a missing atomic bomb.
Description:
Set in the world of the Venture Brothers TV series. Word of a party being thrown for Dr. Mrs. the Girlfriend has reached the ears of the newly reformed SPINX super spy organization. SPINX members are to do a recon of the party. Nothing is as it seems and the team finds itself in a war between various factions. SPINX members including Shore Leave, Amber Gold, Headshot, Steve Summers, Shuttlecock and Tanktop are activated to infiltrate the Guildof 13 party and learn what they can. This adventure is a sequel to last years Raid on Liberace Museum. While playing in last years game would let you in on some of the jokes, its not required for enjoyment of this new adventure.
Based on the Venture Bros show, Agents of Shield must infiltrate party of the Guild & find a missing atomic bomb.
Description:
Set in the world of the Venture Brothers TV series. Word of a party being thrown for Dr. Mrs. the Girlfriend has reached the ears of the newly reformed SPINX super spy organization. SPINX members are to do a recon of the party. Nothing is as it seems and the team finds itself in a war between various factions. SPINX members including Shore Leave, Amber Gold, Headshot, Steve Summers, Shuttlecock and Tanktop are activated to infiltrate the Guildof 13 party and learn what they can. This adventure is a sequel to last years Raid on Liberace Museum. While playing in last years game would let you in on some of the jokes, its not required for enjoyment of this new adventure.
Based on the Venture Bros show, Agents of Shield must infiltrate party of the Guild & find a missing atomic bomb.
Description:
Set in the world of the Venture Brothers TV series. Word of a party being thrown for Dr. Mrs. the Girlfriend has reached the ears of the newly reformed SPINX super spy organization. SPINX members are to do a recon of the party. Nothing is as it seems and the team finds itself in a war between various factions. SPINX members including Shore Leave, Amber Gold, Headshot, Steve Summers, Shuttlecock and Tanktop are activated to infiltrate the Guildof 13 party and learn what they can. This adventure is a sequel to last years Raid on Liberace Museum. While playing in last years game would let you in on some of the jokes, its not required for enjoyment of this new adventure.
Based on the Venture Bros show, Agents of Shield must infiltrate party of the Guild & find a missing atomic bomb.
Description:
Set in the world of the Venture Brothers TV series. Word of a party being thrown for Dr. Mrs. the Girlfriend has reached the ears of the newly reformed SPINX super spy organization. SPINX members are to do a recon of the party. Nothing is as it seems and the team finds itself in a war between various factions. SPINX members including Shore Leave, Amber Gold, Headshot, Steve Summers, Shuttlecock and Tanktop are activated to infiltrate the Guildof 13 party and learn what they can. This adventure is a sequel to last years Raid on Liberace Museum. While playing in last years game would let you in on some of the jokes, its not required for enjoyment of this new adventure.
When Devil's Night comes to Gotham City, only the Bat-family stands in the way of a city on the verge of madness.
Description:
A mysterious cult, a series of ritual killings, and a missing artifact all spell trouble for a beleagured city on the edge of madness. Join Nightwing, Zatanna, Robin, Red Robin, Signal, Batgirl, and rest of the Bat-family as they defend their home against the forces of darkness.
When a demonic plague threatens the West Coast, can the Hex-Men save humanity without losing their own?
Description:
The Hex-Men are a group of mages, monsters, and outcasts who are sworn to protect humanity from supernatural threats. When a demonic plague breaks out on the west coast of the United States, only the Hex-Men can prevent a literal Hell on Earth. Can they defeat the darkness without succumbing to it?