A presentation to the Royal Geographic Society hints at a Martian Christ-like Messiah. An expedition is organized to find out more about this Cult of Hezac.
“Ghost Kite” by Eric W. Haddock. Only the bravest, most stalwart band of heroes dare attempt this event from GDW. Open To All. Network space travelers receive Standard XP.
Two fantasy-historical RPGs are explained & played Space 1889 is based on colonial Europe where space travel is possible. Ars Magica is set in 13th century Europe, with magic a mage’s dream.
Conducted by Frank Chadwick and Lester Smith. A discussion of the SPACE: 1889 roleplaying game, with coverage of its miniature rules, figures and interesting tidbits of upcoming products.
‘The Last Expedition’ by Julia Martin. The characters embark on a mission SO secret that even the Network staff doesn’t know what it’s about. OPEN TO ALL. Members receive Standard XP.