Once swayed by the Grand Duchy's promises of a better life, the artisans and woodcutters of Heartwood are tired of waiting. It's time for change - but who will pay the price?
Once swayed by the Grand Duchy's promises of a better life, the artisans and woodcutters of Heartwood are tired of waiting. It's time for change - but who will pay the price?
The artisans and woodcutters of Heartwood are tired of waiting for a better life. It's time for change - but who will pay the price? Play our new game and get the new book!
Description:
Join us for a one shot of Root the RPG to learn the system and walk away with the core book after the game!
The Bog has always been a swampy marsh of hard mice, one in which many denizens have lived their whole lives. How will they deal with the change that the conquering Marquisate brings to the clearing?
The Bog has always been a swampy marsh of hard mice, one in which many denizens have lived their whole lives. How will they deal with the change that the conquering Marquisate brings to the clearing?
The Bog has always been a swampy marsh of hard mice, one in which many denizens have lived their whole lives. How will they deal with the change that the conquering Marquisate brings to the clearing?
The Bog has always been a swampy marsh of hard mice, one in which many denizens have lived their whole lives. How will they deal with the change that the conquering Marquisate brings to the clearing?
The Bog has always been a swampy marsh of hard mice, one in which many denizens have lived their whole lives. How will they deal with the change that the conquering Marquisate brings to the clearing?
The Bog has always been a swampy marsh of hard mice, one in which many denizens have lived their whole lives. How will they deal with the change that the conquering Marquisate brings to the clearing?
The Bog has always been a swampy marsh of hard mice, one in which many denizens have lived their whole lives. How will they deal with the change that the conquering Marquisate brings to the clearing?