Journey into a village of peaceful Phantasma threatened by creatures who seek to destroy everything in their wake and where characters' choices literally shape the world around them.
Description:
You and your fellow Hypnopomps are the only ones who can save them, but you must travel into the heart of Realms of Dream itself, on a quest to discover the one thing even Nightmares are afraid of. The game uses a deck of tarot cards as the basis of its resolution system, cooperative play, and the unlimited power of the players' imaginations to build a cohesive narrative experience. Anything is possible in dreams, and the game can be as wild or whimsical, as dark or surreal as the players choose to make it.
Journey into a village of peaceful Phantasma threatened by creatures who seek to destroy everything in their wake and where characters' choices literally shape the world around them.
Description:
You and your fellow Hypnopomps are the only ones who can save them, but you must travel into the heart of Realms of Dream itself, on a quest to discover the one thing even Nightmares are afraid of. The game uses a deck of tarot cards as the basis of its resolution system, cooperative play, and the unlimited power of the players' imaginations to build a cohesive narrative experience. Anything is possible in dreams, and the game can be as wild or whimsical, as dark or surreal as the players choose to make it.
Journey into a village of peaceful Phantasma threatened by creatures who seek to destroy everything in their wake and where characters' choices literally shape the world around them.
Description:
You and your fellow Hypnopomps are the only ones who can save them, but you must travel into the heart of Realms of Dream itself, on a quest to discover the one thing even Nightmares are afraid of. The game uses a deck of tarot cards as the basis of its resolution system, cooperative play, and the unlimited power of the players' imaginations to build a cohesive narrative experience. Anything is possible in dreams, and the game can be as wild or whimsical, as dark or surreal as the players choose to make it.