While exploring an Illithid necropolis your party discovers the tomb of a Paladin, containing a secret entrance to caverns below. An original three-night dungeon crawl for 12th level PCs.
Description:
While exploring an abandoned Illithid necropolis deep in the Underdark, your party discovers that one of mausoleums contains a secret entrance to a set of ancient caverns below. From the markings on the walls, your group pieces together part of a legend mentioning Isterfol – the very first Paladin to exist on this world. But why is his tomb here? And what lies below? If the warnings near the entrance convey any truth – plenty of treasure, and plenty of death. This three-night adventure is an original dungeon crawl for experienced players with twelfth level characters. Register for this event to cover all three nights.
While exploring an Illithid necropolis your party discovers the tomb of a Paladin, containing a secret entrance to caverns below. An original three-night dungeon crawl for 12th level PCs.
Description:
While exploring an abandoned Illithid necropolis deep in the Underdark, your party discovers that one of mausoleums contains a secret entrance to a set of ancient caverns below. From the markings on the walls, your group pieces together part of a legend mentioning Isterfol – the very first Paladin to exist on this world. But why is his tomb here? And what lies below? If the warnings near the entrance convey any truth – plenty of treasure, and plenty of death. This three-night adventure is an original dungeon crawl for experienced players with twelfth level characters.
While exploring an Illithid necropolis your party discovers the tomb of a Paladin, containing a secret entrance to caverns below. An original three-night dungeon crawl for 12th level PCs.
Description:
While exploring an abandoned Illithid necropolis deep in the Underdark, your party discovers that one of mausoleums contains a secret entrance to a set of ancient caverns below. From the markings on the walls, your group pieces together part of a legend mentioning Isterfol – the very first Paladin to exist on this world. But why is his tomb here? And what lies below? If the warnings near the entrance convey any truth – plenty of treasure, and plenty of death. This three-night adventure is an original dungeon crawl for experienced players with twelfth level characters.
Svirfneblin have discovered the ruins of a Drow temple that Lolth visited centuries ago. Your party embarks to explore this place before the Drow find out! A 3-part adventure for PC lvl 10-12.
Description:
Recently discovered by Svirfneblin traders, the ruined edifice of an abandoned Drow temple has caused great concern for all Underdark denizens in the area. Many recall rumors that Lolth herself visited this Temple over two hundred years ago, and since that day its warded doors have remained sealed shut – its location all but forgotten. Summoned to the gnome city of Bilfrin by Sir Kestorly, a Paladin of Ceranray, your party makes plans and preparations in consultation with those who wish to support the quick exploration and cleansing of this place . . . before the Drow realize its discovery! This is a three-part adventure for PCs level 10-12 (pregen characters options from every class provided), meeting nightly (Thurs – Sat). Players are encouraged, but not required, to participate in each evening's adventure for the sake of continuity.
Svirfneblin have discovered the ruins of a Drow temple that Lolth visited centuries ago. Your party embarks to explore this place before the Drow find out! A 3-part adventure for PC lvl 10-12.
Description:
Recently discovered by Svirfneblin traders, the ruined edifice of an abandoned Drow temple has caused great concern for all Underdark denizens in the area. Many recall rumors that Lolth herself visited this Temple over two hundred years ago, and since that day its warded doors have remained sealed shut – its location all but forgotten. Summoned to the gnome city of Bilfrin by Sir Kestorly, a Paladin of Ceranray, your party makes plans and preparations in consultation with those who wish to support the quick exploration and cleansing of this place . . . before the Drow realize its discovery! This is a three-part adventure for PCs level 10-12 (pregen characters options from every class provided), meeting nightly (Thurs – Sat). Players are encouraged, but not required, to participate in each evening's adventure for the sake of continuity.
Svirfneblin have discovered the ruins of a Drow temple that Lolth visited centuries ago. Your party embarks to explore this place before the Drow find out! A 3-part adventure for PC lvl 10-12.
Description:
Recently discovered by Svirfneblin traders, the ruined edifice of an abandoned Drow temple has caused great concern for all Underdark denizens in the area. Many recall rumors that Lolth herself visited this Temple over two hundred years ago, and since that day its warded doors have remained sealed shut – its location all but forgotten. Summoned to the gnome city of Bilfrin by Sir Kestorly, a Paladin of Ceranray, your party makes plans and preparations in consultation with those who wish to support the quick exploration and cleansing of this place . . . before the Drow realize its discovery! This is a three-part adventure for PCs level 10-12 (pregen characters options from every class provided), meeting nightly (Thurs – Sat). Players are encouraged, but not required, to participate in each evening's adventure for the sake of continuity.