Troubleshooters! Your mission is to take this thing (no, don't look at it!) and bring it to a focus group for ... well, whatever focus groups do. Stay alert! Trust no one! Keep your laser handy!
Description:
Sometimes, a product comes along that makes terrorists shake in their boots. This is that product — it's just not ready for market yet. Your mission is to safely escort several samples to a focus group in the next sector so it can finally be released to all of Alpha Complex. What could go wrong?
Paranoia is a darkly humorous, competitive, and infamous roleplaying game. Rules are simple, and you can die six times at least! No experience necessary, and as long as your kids can handle "losing" in an RPG, they are welcome too.
Come see what's so funny about a science fiction dystopia!
The troubleshooters from the GCC Sector are given the nearly impossible task of recovering a space ship.
Description:
An RPG about a dystopian future ruled by a dysfunctional bureaucracy that exists only to make life unbearable. Greendale Community College fits right in. This is a lighthearted adventure that straddles the fine line between two cult classics.
SOMEONE in your group may be PARTIALLY RESPONSIBLE, The Computer won't name names, for the permanent termination of a High Programmer. So the Computer has given you an urgent task..elect the next one!
Finally, a job worthy of your talents. A 'special request' from the higher ups to join a special team. First, a briefing in a part of Alpha Complex you've never heard of. Why is everyone clapping?
Description:
I ran this game 5 years ago and thought it was good enough to bring back. It will be done kind of rules light with role playing encourage. Happiness is mandatory.
Because you pay for a 4 hour event and there is a glitch in the system, you get unlimited lives. All praise the Computer.
Finally, a job worthy of your talents. A 'special request' from the higher ups to join a special team. First, a briefing in a part of Alpha Complex you've never heard of. Why is everyone clapping?
Description:
I ran this game 5 years ago and thought it was good enough to bring back. It will be done kind of rules light with role playing encourage. Happiness is mandatory.
Because you pay for a 4 hour event and there is a glitch in the system, you get unlimited lives. All praise the Computer.
Finally, a job worthy of your talents. A 'special request' from the higher ups to join a special team. First, a briefing in a part of Alpha Complex you've never heard of. Why is everyone clapping?
Description:
I ran this game 5 years ago and thought it was good enough to bring back. It will be done kind of rules light with role playing encourage. Happiness is mandatory.
Because you pay for a 4 hour event and there is a glitch in the system, you get unlimited lives. All praise the Computer.
In a radical experiment, Friend Computer has created entirely new citizens, not clones. These will surely be loyal citizens and will defeat the terrorist menace.
Description:
Traitors walk the halls of Alpha Complex, planning disastrous terrorist attacks. Mutations infect the clones of Alpha Complex, requiring vast swaths of the population to be culled.
Friend Computer has triumphed in creating new citizens without using cloning technology. This top-secret experiment supposedly involved two clones locked in a room with Barry Man-I-LOW music playing.
Will these new clones, patently free from traitorous influences and mutations, be able to save Alpha Complex?