You are assassins who kill the targets who can't be killed. The ones who shrug off sniper bullets & smile as they swallow poison. You're vampire slayers for hire & it's time to go to work.
Description:
You specialize in an obscure but extremely profitable niche of that grisly business. Have stake, will travel.
A Conspyramid traitor offers to turn over a Conspiracy SBA container in exchange for freedom for himself and his family. The question is, what’s in the box?
Description:
The agents, Edom's people, are to make contact with Sorin Popa, AB of the self-loading general cargo vessel Coralia and a potential asset. He says he has something they want, but he'll only make the exchange if they promise safety for himself, his wife and his child. The agents will need to extract them from a demon-haunted town in Romania, if they want what Popa has to offer.
In this prequel to Dracula, British adventurers exploring the Balkans during the Russo-Turkish war in 1877 thwart a vampiric horror.
Description:
You play George Stoker, Armin Vambery, and other servants of the Crown on the front lines of the Russo-Turkish War of 1877. War is hell, and in this war, George Stoker has found hell's servants - the Un-Dead. Your mission is simple: escape, warning, and surgical examination? Discover the bloody roots of Edom in the war-torn Balkans.
In this prequel to Dracula, British adventurers exploring the Balkans during the Russo-Turkish war in 1877 thwart a vampiric horror.
Description:
You play George Stoker, Armin Vambery, and other servants of the Crown on the front lines of the Russo-Turkish War of 1877. War is hell, and in this war, George Stoker has found hell's servants - the Un-Dead. Your mission is simple: escape, warning, and surgical examination? Discover the bloody roots of Edom in the war-torn Balkans.
You've hunted the vampire across London, destroying his refuges and hiding places. Maybe tonight will be the night you catch him and come face to face with your enemy.
Description:
You're on the vampire's trail. You've hunted him across London, destroying his refuges and hiding places, denying him his coffins. Maybe tonight will be the night you catch him and come face to face with your enemy. Time is running short. Unless you kill him, he'll spread his curse like a disease. Think of the vampire as a pathogen, a plague.
You've hunted the vampire across London, destroying his refuges and hiding places. Maybe tonight will be the night you catch him and come face to face with your enemy.
Description:
You're on the vampire's trail. You've hunted him across London, destroying his refuges and hiding places, denying him his coffins. Maybe tonight will be the night you catch him and come face to face with your enemy. Time is running short. Unless you kill him, he'll spread his curse like a disease. Think of the vampire as a pathogen, a plague.
You've hunted the vampire across London, destroying his refuges and hiding places. Maybe tonight will be the night you catch him and come face to face with your enemy.
Description:
You're on the vampire's trail. You've hunted him across London, destroying his refuges and hiding places, denying him his coffins. Maybe tonight will be the night you catch him and come face to face with your enemy. Time is running short. Unless you kill him, he'll spread his curse like a disease. Think of the vampire as a pathogen, a plague.
The vampiric Conspiracy intends to recruit an international drug smuggler. Can the Agents use that as a vitally needed entry vector into the vampires’ plans?
Description:
The vampiric Conspiracy intends to recruit an international drug smuggler as part of their plan to end the world – but that initiation gives the Agents a vitally needed entry vector into the vampires’ most cherished tool. Corporate intrigue meets occult rituals in Barcelona…
Someone’s framed the Agents for a murder in Paris that hasn’t happened – yet. Can they find out who - and why?
Description:
Someone’s framed the Agents for a murder in Paris that hasn’t happened – yet. Warring factions within the Conspiracy struggle for control of a biological weapon, and its designer holds the answers the Agents need. Can they find Morgane Le Corre before her pursuers track her down – and just who else is hunting her?