You are constructing an animal park - build animal enclosures, introduce new animals and raise their offspring.
Description:
The game play is straight forward as you have only two turn options: Puzzle a new enclosure tile into your zoo area or gain new animals to populate your animal encounters. But be sure to time your actions well since you want your zoo to participate in as many animal breedings as possible.
You are constructing an animal park - build animal enclosures, introduce new animals and raise their offspring.
Description:
The game play is straight forward as you have only two turn options: Puzzle a new enclosure tile into your zoo area or gain new animals to populate your animal encounters. But be sure to time your actions well since you want your zoo to participate in as many animal breedings as possible.
You are constructing an animal park - build animal enclosures, introduce new animals and raise their offspring.
Description:
The game play is straight forward as you have only two turn options: Puzzle a new enclosure tile into your zoo area or gain new animals to populate your animal encounters. But be sure to time your actions well since you want your zoo to participate in as many animal breedings as possible.
You are constructing an animal park - build animal enclosures, introduce new animals and raise their offspring.
Description:
The game play is straight forward as you have only two turn options: Puzzle a new enclosure tile into your zoo area or gain new animals to populate your animal encounters. But be sure to time your actions well since you want your zoo to participate in as many animal breedings as possible.
You are constructing an animal park - build animal enclosures, introduce new animals and raise their offspring.
Description:
The game play is straight forward as you have only two turn options: Puzzle a new enclosure tile into your zoo area or gain new animals to populate your animal encounters. But be sure to time your actions well since you want your zoo to participate in as many animal breedings as possible.
In this 2-player game, one player assumes the role of a Washington Post Journalist, while the other embodies the Nixon Administration - each with a unique set of cards.
Description:
To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President. Of course, the administration will do all in its power to smother any evidence.
In this 2-player game, one player assumes the role of a Washington Post Journalist, while the other embodies the Nixon Administration - each with a unique set of cards.
Description:
To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President. Of course, the administration will do all in its power to smother any evidence.
In this 2-player game, one player assumes the role of a Washington Post Journalist, while the other embodies the Nixon Administration - each with a unique set of cards.
Description:
To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President. Of course, the administration will do all in its power to smother any evidence.
In this 2-player game, one player assumes the role of a Washington Post Journalist, while the other embodies the Nixon Administration - each with a unique set of cards.
Description:
To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President. Of course, the administration will do all in its power to smother any evidence.
In this 2-player game, one player assumes the role of a Washington Post Journalist, while the other embodies the Nixon Administration - each with a unique set of cards.
Description:
To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President. Of course, the administration will do all in its power to smother any evidence.