A crazy cult plans to destroy the world -- not just a school or the boring grown-up shops at the mall, but the WHOLE WORLD -- and it’s up to you to stop them. Now you and your friends, and your horrible friendly monsters, are taking on the Cult of the Ur-Monster from one end of the U.S. to the other. You'll explore creepy amusement parks, dusty tourist traps, and quaint roadside farms in the throes of violent revolution. Also, the land of Oz.
A crazy cult plans to destroy the world -- not just a school or the boring grown-up shops at the mall, but the WHOLE WORLD -- and it’s up to you to stop them. Now you and your friends, and your horrible friendly monsters, are taking on the Cult of the Ur-Monster from one end of the U.S. to the other. You'll explore creepy amusement parks, dusty tourist traps, and quaint roadside farms in the throes of violent revolution. Also, the land of Oz.
All is not well with the rats of NIMH. A specter from their past threatens the rats’ new home in the Valley of Thorns. Now a group of young rats, following the trail of their lost leader, must travel back to their old home in order to stop a monstrous evil that threatens to consume them all.
All is not well with the rats of NIMH. A specter from their past threatens the rats’ new home in the Valley of Thorns. Now a group of young rats, following the trail of their lost leader, must travel back to their old home in order to stop a monstrous evil that threatens to consume them all.
All is not well with the rats of NIMH. A specter from their past threatens the rats’ new home in the Valley of Thorns. Now a group of young rats, following the trail of their lost leader, must travel back to their old home in order to stop a monstrous evil that threatens to consume them all.