Bring 2250 of units belonging to one faction [house alliance] to build for 900 point games. Eliminated units are removed for the remainder of the tournament. Pilots amongst the house alliance can be shared. You can reset units and rebuild armies between rounds. 3 rounds of 50 minutes each with 15 minutes between rounds.
Play old school with dark age rules. 300 points, 3 actions. No cards of any kind, no assault orders, no firing into or out of base contact. Maximum one each of VTOL, transport, and artillery. Minimum 1 mech.
Bring 900 points of balanced army for 3 rounds of random scenario with additional special rules for mission objectives and/or battlefield conditions (might be frozen lakes, explosive ruins, holding a center deployment zone or controlling a bridge).