This adventure is the sequel to LA-SP5-10 Flowering of the Blood Vine. It is recommended that you have played the prior adventures but not necessary. This is a role playing-intensive scenario. The few combat episodes are carefully designed so that tables may be formed without regard to the levels of individual characters. PCs who are versed in many forms of knowledge, or who have the ability to discover lost lore are best suited for this adventure.
This adventure is the sequel to LA-SP5-10 Flowering of the Blood Vine. It is recommended that you have played the prior adventures but not necessary. This is a role playing-intensive scenario. The few combat episodes are carefully designed so that tables may be formed without regard to the levels of individual characters. PCs who are versed in many forms of knowledge, or who have the ability to discover lost lore are best suited for this adventure.
This adventure is the sequel to LA-SP5-10 Flowering of the Blood Vine. It is recommended that you have played the prior adventures but not necessary. This is a role playing-intensive scenario. The few combat episodes are carefully designed so that tables may be formed without regard to the levels of individual characters. PCs who are versed in many forms of knowledge, or who have the ability to discover lost lore are best suited for this adventure.
This adventure is the sequel to LA-SP5-10 Flowering of the Blood Vine. It is recommended that you have played the prior adventures but not necessary. This is a role playing-intensive scenario. The few combat episodes are carefully designed so that tables may be formed without regard to the levels of individual characters. PCs who are versed in many forms of knowledge, or who have the ability to discover lost lore are best suited for this adventure.
This adventure is the sequel to LA-SP5-10 Flowering of the Blood Vine. It is recommended that you have played the prior adventures but not necessary. This is a role playing-intensive scenario. The few combat episodes are carefully designed so that tables may be formed without regard to the levels of individual characters. PCs who are versed in many forms of knowledge, or who have the ability to discover lost lore are best suited for this adventure.
Foreign stars watch over a long-forgotten city. Ravaged by warfare, its former masters are now the mastered. Into this maelstrom you must delve to discover the nefarious plans of others and find that which has been lost. This adventure is the sequel to LA-SP5-11 Blood Calls to Blood. It is recommended that you play the prior adventures, but not necessary. This is a combat adventure. Players are advised to bring combat oriented characters.
Foreign stars watch over a long-forgotten city. Ravaged by warfare, its former masters are now the mastered. Into this maelstrom you must delve to discover the nefarious plans of others and find that which has been lost. This adventure is the sequel to LA-SP5-11 Blood Calls to Blood. It is recommended that you play the prior adventures, but not necessary. This is a combat adventure. Players are advised to bring combat oriented characters.
Foreign stars watch over a long-forgotten city. Ravaged by warfare, its former masters are now the mastered. Into this maelstrom you must delve to discover the nefarious plans of others and find that which has been lost. This adventure is the sequel to LA-SP5-11 Blood Calls to Blood. It is recommended that you play the prior adventures, but not necessary. This is a combat adventure. Players are advised to bring combat oriented characters.
Foreign stars watch over a long-forgotten city. Ravaged by warfare, its former masters are now the mastered. Into this maelstrom you must delve to discover the nefarious plans of others and find that which has been lost. This adventure is the sequel to LA-SP5-11 Blood Calls to Blood. It is recommended that you play the prior adventures, but not necessary. This is a combat adventure. Players are advised to bring combat oriented characters.