Six adventurers have come to Madrigal. Each has a problem. I will take the six problems & create a story from them.
Description:
Madrigal has a King! Madrigal City is celebrating. Against this backdrop six adventurers have come to Madrigal. Each has a problem that can only be solved here. I will take the six problems and create a story from them. I’ve been doing this since the mid 1980’s. Bring me a problem I haven’t seen before. This is a role-playing game. No books. No dice. One or two players will advance to the INTERACTION FINALS on Sunday at 8 AM.
Pern is famous for Dragons. Now the Dolphins have come to space. Each of 6 adventurers has a problem. I will mold the problems into a story. No books. No dice.
Description:
There are 3 sentient races on Pern. The Dragons and the Humans came out into space together a couple of years ago. Now the first Dolphin ship is about to arrive at Space Station Deep Space 6. Against this backdrop six adventurers have arrived, each with an agenda that may or may not be related to the big event. Each character has a problem. I will take the six problems and form them into a story. I’ve been doing this since the mid 1980’s. Bring me a problem I haven’t seen before. Role-playing. No books. No dice. One or two players will advance to the INTERACTION FINALS on Sunday at 8 AM.
The Hoots are returning to Hoot Prime. All of them. All across the galaxy. Since the Hoots control almost a 4th of all inter-stellar commerce, this is a big deal.
Description:
The Hoots are returning to Hoot Prime. All of them. All across the galaxy. Since the Hoots control almost a fourth of all inter-stellar commerce, this is a big deal. Against this backdrop six adventurers have come to Space Station Deep Space 6. Each character has a problem. I will take the six problems and mold them into a story. I’ve been doing this since the mid 1980’s. Bring me a problem I haven’t seen before. No books. No dice.
Swords. Sorcery. Cats. Each character will have a problem. You supply the problems which I will turn into one story.
Description:
This will be a typical low fantasy game. Swords. Sorcery. Cats. Each character will have a problem. You supply the problems which I will turn into one story. I've been doing this since the mid 1980's. Bring me a problem I have not seen before.
Mongo is the Green Lantern who is the size of a planet. 6 Green Lanterns have been dispatched to deal with this large problem. Is your Green Lantern a chipmunk or a diamond?
Description:
Mongo is the Green Lantern who is the size of a planet. Six Green Lanterns have been dispatched to deal with this large problem. Is your Green Lantern a chipmunk or a diamond? This is a role-playing game. No books. No dice. One or two players will advance to the INTERACTION FINALS on Sunday at 8 AM.
6 of you gather to remove a wall to double the size of Adam's apartment. The wish rings you find will make you question who you really are & why you have been so lucky.
Description:
The eight of you have just graduated from college. You have been friends since Freshman year. Some will go on to graduate school. Some will start new jobs. You have all been incredibly lucky to find schools and jobs and apartments close together. Adam and Bethany have been luckier than the rest. They are off on their honeymoon. The other six have gathered together to give Adam and Bethany a novel wedding present. You have leased the apartment next to Adam’s and intend to remove a wall making the small loft big enough for the newlyweds to live in together upon their return. What you find when you tear out the wall will make you question who you really are. This is a Ring of Three Wishes game. No Books. No dice. One or two players will advance to the INTERACTION FINALS on Sunday at 8 AM.