Join a multi-era crew of abductees who have to work together to escape or repair a crashed flying saucer on an abandoned world. An ode to Richard Tucholka's classic 1989/2004 game.
Description:
A procedurally-generated teamwork survival adventure (with a few home-made plot tables stirred in.) You and the other PCs are fairly normal people from all eras between 1944 and 2020 who have been abducted by aliens. You have just awoken in a crashed saucer and outside, through the hole in the hull, you can see a domed alien city across an airless crater field. Can you work together to escape your situation before time runs out?