Doc Wilde's Society for Justice Investigate the Mysterious Dam Beast
Description:
A pulp, cliff-hanger adventure. Doc Wilde's Society for Justice receives a cry for help from a South American dam site. The workers are being chased of by a mysterious beast. Role playing emphasized and characters provided.
A call has gone out to the greatest heroes of all Achaea. The oracle has foretold a 10 year famine if the statue of Demeter is not returned to the temple. Strange lands, mysterious creatures, fame, and fortune all beckon. Role playing emphasized and characters provided.
In the swirling fog of Victorian London, an unusual group has been assembled by Lord Greystoke. A mysterious artifact from darkest Africa has disappeared. Strange happenings disturb the placid English countryside. Roleplaying emphasized, characters provided, and rules taught.
It's a mystery -- even the Gamemaster doesn't know which adventure we'll enjoy tonight! Players vote on which of several adventures the Gamemaster will run, from Musketeers, Bunnies, Weird Science, Fantasy, Space Horror, and other genres.
The lovable Mystery Ink gang (high school detective club) visits spooky Innsmouth. A mystery and monster show up! Rut row! Role playing emphasized and characters provided.
You're members of the National Archaeological, Geographic, and Submarine Society (NAGS), once again exploring distant lands, discovering ancient wonders, thwarting unscrupulous villains, and generally having a grand time. Exploration, Adventure, and Tea at Four!
You're members of the National Archaeological, Geographic, and Submarine Society (NAGS), once again exploring distant lands, discovering ancient wonders, thwarting unscrupulous villains, and generally having a grand time. Exploration, Adventure, and Tea at Four!
Your trickster friend has accepted a dare and, since you owe her a favor, you have to help her out Unfortunately, this will lead you into the scariest place you know—a human city!
Someone claims to have found an ancient Deryni book detailing alternate configurations for the Wards Major, potent tools for Deryni mages. Such knowledge brings danger. The book must not fall into the wrong hands!