Enjoy a sidecar with the President! Schmooze the heiress with the Hope diamond! Brave 2-fisted, double-barrelled action in the Nation's capitol when the whole thing goes south!
It's too late to save the world, but rock will save what's left. Grab your instruments & head out into the wasteland in this post-apocalyptic game of musical conflict.
The Case of the Doping Dolphin: A Teen Detective Mystery
Summary:
Aqua HS star swimmer Sara Lloyd has been accused of cheating. Can your group of teenage detectives discover the truth?
Description:
Is Sara Lloyd, star swimmer of the Aqua HS Dolphins and local community volunteer, a cheater? The adults are convinced she did it, and a trip to the Olympic Trials hangs in the balance. Luckily, Sara has an intrepid group of sleuths among her classmates. Surely they can uncover the real truth! This is a teen detective mystery set in a fictional setting much in the tradition of the Veronica Mars television show. Pregens will be provided. We will use the FATE CORE rules systems with a few setting rules specific to the teen detective genre. No experience is necessary; rules will be taught.
The Final Performance of the Hellknights of the Underdark
Summary:
The Hellknights of the Underdark are the greatest rock band in the land of Metalicaris. Tonight: their last show ever, at the Celestial Amphitheater. Are you ready to melt faces & become rock gods?
Description:
Rumor has it that the gods themselves watch performances at the Celestial Amphitheater in the city of Megad'eth, and the aging rockers in the Hellknights of the Underdark are counting on it! The band--often called the greatest musical act in the history of the sacred realm of Metalicaris--is plagued by financial troubles and artistic disagreements, and even their opening act, Deathrone Ascendancy, are getting uppity. So here it is, then: one last, great show at the Amphitheater. One last opportunity to melt faces and ascend to legendary fame once and for all! Of course, that presupposes that they can get over themselves long enough to actually make the show in the first place. . .
In the year 2657, a distress signal from an unusual ship in the Han Cluster presents a golden opportunity for heroism & reward.
Description:
The year is 2657. You are the crew of a trade ship in the Han Cluster. When you receive a distress signal from a storied earthen "patchwork" ship, it presents a unique opportunity for heroism, intrigue, and of course, reward! Or it might just be a fantastic way to get yourselves killed.... This is an original sci-fi setting and adventure using the FATE Core rules set. Pregens will be provided. No experience with FATE Core is required. Rules will be taught!
The princess lives! Now only she can stop her cousin's coronation & save the galaxy - just as soon as you all break out of jail. This is a fast-paced & irreverent space fantasy.
Description:
In the far future, the monarchy began to crumble when unknown forces killed the queen and princess, leaving behind a grief-stricken and sickly king. Luckily a regent stepped in and kept everything running. Only, her idea of "running" isn't so awesome for anyone who isn't a regent or somehow royal. In just a week, her rule will be cemented when the princess's cousin is crowned Queen. Clearly, the galaxy is doomed. Except...some say the princess lives. And those believers sent a crew to find her and bring her back in time to stop the coronation. The problem is that finding her? Was the easy part. Fate Core space fantasy to save a galaxy. Characters will be provided.
You survived the crash. Figure out why your space-ship crashed & what, or if, the ruins have anything to do with it before the local wild-life tears you apart.