The wizard Nevik has been helping the town of Cardy & protecting the Forge of Fate, it seems a dark cult has captured the Nevik for a horrible ritual sacrifice or as a way to learn what he knows.
The wizard Nevik has been helping the town of Cardy & protecting the Forge of Fate, it seems a dark cult has captured the Nevik for a horrible ritual sacrifice or as a way to learn what he knows.
The wizard Nevik has been helping the town of Cardy & protecting the Forge of Fate, it seems a dark cult has captured the Nevik for a horrible ritual sacrifice or as a way to learn what he knows.
As you guard a caravan heading to Cardy you are attacked by a group of orcs lead by an unknown cult follower aimed at stopping your precious cargo from making the journey to the Forge of Fate.
As you guard a caravan heading to Cardy you are attacked by a group of orcs lead by an unknown cult follower aimed at stopping your precious cargo from making the journey to the Forge of Fate.
As you guard a caravan heading to Cardy you are attacked by a group of orcs lead by an unknown cult follower aimed at stopping your precious cargo from making the journey to the Forge of Fate.
This is for high Heroic tier level 7-10 characters, pregen characters will be provided but you may bring your own.
Description:
While resting and resupplying at the Raven's’ Brew, you hear rumor. The bard is weaving tales throughout your stay and three tales stick with you: The local sewers of late have been swallowing up the vagabonds and homeless those few people that have crawled back to the surface are nearly mad rambling on about the horrors that are in the dank gloom next tale is a story of men that change forms and consort with beasts in a dungeon not far and finally the ancient crypts, a mass of levels to house the past members of the city, are rumbling with movement. Looking around the common room you see several individuals that may be hearty enough to travel to one of these places and help defeat the monsters and help you acquire the treasures that must be hidden within. Who will you pick to travel with there are about 17 individuals but you only need 5 so pick you party and location
Lord Redhawk needs your aid insuring the trade negotiations between the peoples of the region are successful & that the fragile peace is maintained. lvl 7-10 pregen available or BYO.
Returning from an arduous adventure, the party died & the remainder ambushed! The attackers took the remains & a pulsing jewel. Are you strong enough, brave enough to retrieve what was stolen?
Description:
The long adventure was to be fraught with dangerous but things went poorly for your group. Quickly it became a desperate retreat for your lives and half of the party did not survive the ordeal. Escaping with the badly wounded and remains of your adventuring companions the only treasure worth mention was a strange large jewel that beats and pulses. On the dangerous journey back to civilization with no means of healing and little time to rest you are ambushed just on the edges of the wild lands, with no easy way to defend your selves you are overcome by the attackers and unable to stop them from stealing the remains of your fallen comrades and the jewel. Is your party strong enough, brave enough to retrieve that which was stolen?
Returning from an arduous adventure, the party died & the remainder ambushed! The attackers took the remains & a pulsing jewel. Are you strong enough, brave enough to retrieve what was stolen?
Description:
The long adventure was to be fraught with dangerous but things went poorly for your group. Quickly it became a desperate retreat for your lives and half of the party did not survive the ordeal. Escaping with the badly wounded and remains of your adventuring companions the only treasure worth mention was a strange large jewel that beats and pulses. On the dangerous journey back to civilization with no means of healing and little time to rest you are ambushed just on the edges of the wild lands, with no easy way to defend your selves you are overcome by the attackers and unable to stop them from stealing the remains of your fallen comrades and the jewel. Is your party strong enough, brave enough to retrieve that which was stolen?