Travel into The Forest to answer a simple question: why does the sun not shine? An odd tale: part myth, part ghost story, & hopefully an interesting journey.
Description:
You stepped through a door into The Forest, and everything about you changed, and yet stayed exactly the same. You have A Quest: there is something important to find here: a question that needs to be answered, and you don't know exactly where to go. But there's people who may become your friends here, and the two figures scratching on your tent's side wall, one tall, one short, seem to want to talk.
A game about sacrifice, chance, anger, and family.
Over a century ago, the disgraced imperial apothecary settled in the badlands, where local villagers still talk about him in hushed tones. It's rumored his old tower has been found again.
Description:
Among the alchemists of the university, some say that Kranis completed the magnum opus, but others insist he was banished for taking dark and terrible shortcuts in his search for the secrets of immortality. What are you seeking in this old tower?