The evil troll Grimtooth has finally thrown wide the gates of his abode to all comers. inviting delvers to share in the vast wealth of his treasure room. Tread lightly, delver. There are no refunds.
Description:
After three decades of preparation, the evil troll Grimtooth has finally thrown wide the gates of his abode to all comers. The troll has sent ravens far and wide inviting delvers to share in the vast wealth of his treasure room. Of course, there is a catch. The adventurers must wend their way through a maze of traps in Grimtooth’s Museum of Death, a curated collection of the deadliest and most devious traps ever assembled in one place. Along the way, they might even cross paths with a few of Grimtooth’s allies: Grimtina, Spike the Grimdog, and Sludgeworth. Tread lightly, delver. There are no refunds for this tour.
The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task: to follow an invisible bridge until they arrive at a hole in the sky, & then jump through.
Description:
The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task. They are to follow an invisible bridge until they arrive at a hole in the sky – and then jump through. Death awaits all but the bravest, strongest, and luckiest, but the Lady offers a reward beyond all the riches of the world: the chance to change the very stars these peasants were born under, and thus change their destiny.
Hideous happenings & fell magic in the shadowy hills of the Shudder Mountains challenge our homespun heroes. Can they thwart it in time to save their homes - and stills?
Description:
The mountains are calling and you must go! Take a trip to the picturesque Shudder Mountains and sit a spell with its inhabitants. There’s strange doings afoot in the pine-filled valley of Holler Hollow and someone need to get to the bottom of things. Come explore the Shudders with their creator and see what’s in store next for those ancient hills and hollows.
Players will guide 0-level characters through the legendary caverns of Quasqueton where they will face terrible dangers as they take their 1st steps on their way to becoming heroes.
Description:
Players will be presented a number of pre-generated zero level characters to choose from before starting play. After choosing a number of characters the players will start to explore the legendary dungeon in the hopes of having at least one character survive at the end of the three hour time slot.
Players will guide 0-level characters through the legendary caverns of Quasqueton where they will face terrible dangers as they take their 1st steps on their way to becoming heroes.
Description:
Players will be presented a number of pre-generated zero level characters to choose from before starting play. After choosing a number of characters the players will start to explore the legendary dungeon in the hopes of having at least one character survive at the end of the three hour time slot.
Heroes of questionable moral character try to survive in the devious demimonde of Lankhmar City. With treasure to gain and rivals to thwart, will they live to see the dawn? Let's find out!
Description:
Lankhmar is renowned for its seedy underworld of sell-swords, thieves, and sorcerers—and you’re one of those lucky few! Schemes and dreams war with one another on the fog-shrouded streets of the City of the Black Toga and blood flows freely along the cobblestones. Do you have the nerve and cunning to make it in Lankhmar? Or are you another body on the morning’s death cart? There’s only one way to find out!
The heroes' homeland is under siege; they can't save it alone. They must unite the interplanar warriors of the Endless Battalion to beat back the hordes of ensorcelled elves.
Description:
The heroes' homeland is under siege, and they can't save it alone. They must unite the interplanar warriors of the Endless Battalion and assume command of its undying combatants to beat back the hordes of ensorcelled elves.
In the dark future setting of Nowhere City, USA, sorcerers seek power at any cost & the Poor Knights must thwart them! A 21st century twist on the standard fantasy role-playing game.
Description:
In the dark future setting of Nowhere City, USA, sorcerers seek power at any cost and the Poor Knights must thwart them! A 21st century twist on the normal fantasy RPG game. Players will choose one of two scenarios at game time: 1. Sorcerers (wizards) tracking down a scientist trying to expose their secrets OR 2. Poor Knights (warriors) fighting to discover the reason behind a young woman’s disappearance.
The Dragon-Wizard's magic backfires & he faces a mob of outlandish peasants from a place called "Topeka." Can these ordinary 1970s citizens escape his castle & find their way home?