It is time for the annual Genconia Fair. The trip there can be long and the routes many. Join other travelers as they make the journey to the greatest fair the lands have ever known.
Description:
BYOC 45 pts max or use one of my basic pre-gen characters. All special and magical items must be pre-approved before game start. This is not a sanctioned guild event.
The beloved Fair has returned. Kick up your heels, take in the sights, and enjoy all the Fair has to offer. This is badly needed after the long season of storms, plague beasts, and other threats.
The beloved Fair has returned. Kick up your heels, take in the sights, and enjoy all the Fair has to offer. This is badly needed after the long season of storms, plague beasts, and other threats.
Description:
BYOC 40 points max or use one of my basic pre-gen characters. All special and magical items must be pre-approved before the game starts. This is not a sanctioned guild event.
The beloved Fair has returned. Kick up your heels, take in the sights, and enjoy all the Fair has to offer. This is badly needed after the long season of storms, plague beasts, and other threats.
Description:
BYOC 40 points max or use one of my basic pre-gen characters. All special and magical items must be pre-approved before the game starts. This is not a sanctioned guild event.
While investigating old Selenese ruins, a map is found of out-of-the-way Dragon Clanhold. You and your team are sent to find out if anything there exists.
Description:
For new and existing Dragonstorm characters of 100-1000 card points. Part 1 of 2.
Astral Shopkeep has been sick but can't get well in this dimension. Your task for epic loots is to bring him some homemade remedies.
Description:
Xedar has been sick and needs healing medicines from his lands. He tasks you to go but warns it's not here and enemies will be there plotting to strip you of your souls. You are tasked with going to his dimension, getting the medicines, and getting back in one piece. For Dragonstorm characters of 300-1000 card points.
A standoff in a cast off town, your quest is to join in, stop it or settle it even if it protects beings that you loathe.
Description:
In a forest near the elemental city of Bastille lies a settlement of retired adventures that has grown to include several races thought of as evil as well as ones that are backwards in view. Bounties from the BloodGaws and Necromancers have gotten to the ears of several groups. You have been asked to assist in keeping the town safe until new walls and fortifications have been made. For Dragonstorm characters of 100-500 card points.
Cleanse the altar to cleanse the town and make in inhospitable to warped beings.
Description:
Your cleric has found an huge natural Od Stone that was infected by storms. The nearby village of Mabry has been attacked several times by warp spawn. The stone in its natural form will consecrate the village grounds. You need to get it un-warped and then place it in the Elethay Temple. For Dragonstorm characters of 100-500 card points.