This opera involves transporting dangerous classified material and dealing with the complications that may arise along the way. Written by Graham Kinniburgh.
Description:
Pre-generated characters will be provided, but you can also make your own agent (character).
A group of people wake up in surgical scrubs somewhere in the Adirondacks. Only one issue - they all remember being the same former special forces operator. Can they piece together what happened?
Description:
You smell pine. You look down. Your hands are wrong. You hear at least one vehicle approaching. What will you do, when 'you' is an unknown quantity? This adventure uses pre generated characters, provided as Google sheets for ease of tracking HP. Delta Green is a game of personal and cosmic horror, dealing with violence, death and mental health. Beyond these general themes, which come baked into Delta Green, this scenario includes definite trigger warnings for suicide and gambling addiction. For other themes which may come up, we will use some common safety tools to ensure everyone can play in an environment they feel confident in.
A Delta Green agent has been arrested by San Francisco PD for the murder of a local food scientist. He claims to have no memory of the incident, but he was found holding the murder weapon.
A Delta Green agent has been arrested by San Francisco PD for the murder of a local food scientist. He claims to have no memory of the incident, but he was found holding the murder weapon.
A child vanished in Yosemite nearly thirty years ago. Yesterday, he was found. It looks like he hasn't aged a day. You have been dispatched to find out why -- and to cover up what cannot be explained.
Description:
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness without a need for glory. Agents slip through the system, manipulating bureaucracy while pushing the darkness back for another day -- often at a shattering personal cost. Take the role of an Agent with a dubiously legal mandate to lie, kill, and steal to cover up the truly Unnatural. You need not do it gladly, but it is a job that must be done. This is a serious game with natural consequences. Agents are expected to act like real people who take their mandate seriously. Those who make grievous, unrealistic mistakes or fool around may find themselves dead or worse. Violence is a likelihood. First time players welcome! All materials will be provided.
A child vanished in Yosemite nearly thirty years ago. Yesterday, he was found. It looks like he hasn't aged a day. You have been dispatched to find out why -- and to cover up what cannot be explained.
Description:
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness without a need for glory. Agents slip through the system, manipulating bureaucracy while pushing the darkness back for another day -- often at a shattering personal cost. Take the role of an Agent with a dubiously legal mandate to lie, kill, and steal to cover up the truly Unnatural. You need not do it gladly, but it is a job that must be done. This is a serious game with natural consequences. Agents are expected to act like real people who take their mandate seriously. Those who make grievous, unrealistic mistakes or fool around may find themselves dead or worse. Violence is a likelihood. First time players welcome! All materials will be provided.
A child vanished in Yosemite nearly thirty years ago. Yesterday, he was found. It looks like he hasn't aged a day. You have been dispatched to find out why - and to cover up what can't be explained.
Description:
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness without a need for glory. Agents slip through the system, manipulating bureaucracy while pushing the darkness back for another day -- often at a shattering personal cost. Take the role of an Agent with a dubiously legal mandate to lie, kill, and steal to cover up the truly Unnatural. You need not do it gladly, but it is a job that must be done. This is a serious game with natural consequences. Agents are expected to act like real people who take their mandate seriously. Those who make grievous, unrealistic mistakes or fool around may find themselves dead or worse. Violence is a likelihood. First time players welcome! All materials will be provided.
A child vanished in Yosemite nearly thirty years ago. Yesterday, he was found. It looks like he hasn't aged a day. You have been dispatched to find out why - and to cover up what can't be explained.
Description:
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness without a need for glory. Agents slip through the system, manipulating bureaucracy while pushing the darkness back for another day -- often at a shattering personal cost. Take the role of an Agent with a dubiously legal mandate to lie, kill, and steal to cover up the truly Unnatural. You need not do it gladly, but it is a job that must be done. This is a serious game with natural consequences. Agents are expected to act like real people who take their mandate seriously. Those who make grievous, unrealistic mistakes or fool around may find themselves dead or worse. Violence is a likelihood. First time players welcome! All materials will be provided.
The sleepy seaside town of Glenridge, New Jersey is experiencing a profoundly distressing month -- three bizarre murders and a killer on the loose. Will your agents be able to stop the killing?
Description:
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts; the covert agency known as Delta Green opposes the forces of darkness without a need for glory. Agents slip through the system, manipulating bureaucracy while pushing the darkness back for another day -- often at a shattering personal cost. Take the role of an Agent with a dubiously legal mandate to lie, kill, and steal to cover up the truly Unnatural. You need not do it gladly, but it is a job that must be done. This is a serious game with natural consequences. Agents are expected to act like real people who take their mandate seriously. Those who make grievous, unrealistic mistakes or fool around may find themselves dead or worse. Violence is a likelihood. First time players welcome! All materials will be provided.