The Summer King, Grandfather Thunder, refuses to step down, claiming Miami is naturally a place of eternal summer. This is a problem that the characters have been tasked with fixing.
Description:
“Dwelling in Darkness” revolves around the actions of a newly-formed motley of changelings in a freehold in Miami. Snubbed and suspected of being in league with the Others, the characters found themselves outsiders among even their fellow outcasts. Rather than be totally alone, they chose to band together for mutual protection and support. Miami has been held in the rule of the Summer Court for some time. The Summer King, Grandfather Thunder, refuses to step down, claiming Miami is naturally a place of eternal summer. When the motley is approached by Blue Jenny and asked to join her in tearing down the Summer Court’s hegemony, they readily agreed. At last finding someone who understood their feelings of isolation, the characters leapt at the chance to belong to something, and swore an Oath of brotherhood with Blue Jenny. Can they succeed in the task they've set for themselves?
What mischief will you get into this year? The traditional scavenger hunt awaits for those willing to take risks, while the zombies dance in the streets lead by your favorite Mambo towards.
Description:
what mischief will you get into this year? The traditional scavenger hunt awaits for those willing to take risks, while the zombies dance in the streets lead by your favorite Mambo towards the graveyard party. Come and play with the Baron if your dare.
It is said that Fetches are gathering & forming their own city, away from the eyes of the Changeling courts. You need to find out why.
Description:
It is said that Fetches are gathering and forming their own city, away from the eyes of the Changeling courts. Rumors say that they have discovered a doorway into the Hedge and are in contact with the Gentry, the arch enemy of all Changelings. The Changeling courts have formed a team of Changelings to find out why?
A twist on Madlibs & World of Darkness. You will help create the skeleton of the story by filling in the blanks.
Description:
A twist on Madlibs and World of Darkness. You will help create the skeleton of the story by filling in the blanks of a Madlib of the group’s choice of plot hooks such as: “<Very Important Person> has given you a quest to <location> to find <item>” for an example.
The 1 Thing I Could Never Stomach About Living in New Orleans
Summary:
New Orleans is a hot bed of unusual activity. Problems keep cropping up that you have been tasked with investigating & solving by the Court.
Description:
New Orleans is a hot bed of unusual activity. Problems keep cropping up that you have been asked by the Court to go investigate… and they have a list long enough to keep you busy for a long, long, long, time. Success will be well rewarded.
Last year you fought the Great Horned Lady & the Barrister & won! A year & a day have passed & now those of you who survived sit ensconced in your lives. Safely, you thought.
Description:
Last year you fought the Great Horned Lady and the Barrister and won! Then, there was a great exodus across the Hedge. A year and a day have passed, and now those of you who survived sit ensconced in your lives. Safely, you thought...but then one by one your fellows have begun to disappear. No one believes you. But those of you who remain still dream of that day... Run by The Wrecking Crew and The Dead Gamers Society.
It's time to find out what's behind the plague that has struck down supernaturals & mortals alike while at the same time finding another cure.
Description:
It’s time to find out what’s behind the plague that has struck down supernaturals and mortals alike while at the same time finding another cure – this time for yourself. Light combat, heavy investigation, moderate social. Run by The Wrecking Crew and The Dead Gamers Society.
The Freehold of Venice, Italy traditionally determines that year's ruling Court during Carnival early in the calendar year. The Court of Water & the Court of Stone compete.
Description:
The Freehold of Venice, Italy traditionally determines that year’s ruling Court during Carnival early in the calendar year. The Court of Water and the Court of Stone compete to see who has the most innovative, daring, or outrageous mask and costume, and with the Fae-given powers they command, those costumes can be otherworldly indeed. The Court of Masks - bound by tradition to judge only and not hold the throne - has gone missing just days before the festival is set to begin. The Freehold must find these changelings, or they will face a year unprotected from the long reach of their Keepers. Run by The Wrecking Crew and The Dead Gamers Society.
The Court of Broken Souls has an Ensorcelled problem. Someone has been stalking the mortal associates of the Freehold.
Description:
The Court of Broken Souls has an Ensorcelled problem. Someone has been stalking the mortal associates of the Freehold. Over recent weeks, several of them have mentioned that someone rearranged the things in their homes. Cherished possessions have gone missing. One of the Ensorcelled was assaulted in their home and left in a coma. Publically, the Court Monarchs haven’t taken the reports too seriously, but they have secretly commissioned a motley to look into the matter. Now it’s up to you to find out who is targeting the mortals and why. Run by The Wrecking Crew and The Dead Gamers Society.