For centuries you guarded the faithful against abomination. Whenever vile sorcery reared its ugly head you promptly lopped it off. Following the infidel conquest, your order was forced underground. You oppose the British from the shadows. Now there are dark magics at work in the city. Those responsible must be destroyed, their plans unmasked. Participants are encouraged to carry their characters forward to the Consular Ball, a steampunk LARP.
You are idlers, dilettantes. To the dismay of your parents you have fallen into most disreputable vices. Tonight you gather in your usual haunt. With laudanum and Lucidos singing in your veins, you escape into the landscape of Dream. Sample the forbidden delights of others’ passion and suffering. Learn secrets both beautiful and terrible. Participants are encouraged to carry their characters forward to the Consular Ball, a steampunk LARP.
You certainly aren’t members of the police. You’re not exactly spies, either. You’re some of the Queen’s special agents, attached to the diplomatic service and stationed in Constantinople. You’ve heard rumors lately – something has happened in the city’s underworld; violence, perhaps rebellion, is close at hand. Participants are encouraged to carry their characters forward to the the The Consular Ball, a steampunk LARP.
You are en route to Constantinople in your aging airship, the Aethersprite, with a couple of posh passengers, the Royal Mail and a package to be hand-delivered to the French Consul. Some say the ship’s seen better days, but they don’t understand. She’s a good girl, and she’ll fly true. Join us for a fast-paced session of action and airships! Participants are encouraged to carry their characters forward to the Consular Ball, a steampunk LARP
Others call you thieves and scoundrels, vagabonds and confidence artists, but to you it’s just making a living. You’ve come to Constantinople, one of the jewels of the vast British Empire. Contacts have informed you that two of the world’s greatest treasures are in the city. Sign on to steal the first. Participants are encouraged to plan to infiltrate the Consular Ball on Saturday and steal the second in the midst of a steampunk LARP.
The French Consul’s Residence, Constantinople, British Near East Provinces - A LARP GRAND BALL in honor of the birthday of Her Majesty Queen Victoria at the French Consulate in Constantinople, capital of the British Near East Provinces. It is a warm May evening in 1905, and trouble is brewing. Join in the fun, the merriment, and the intrigue! Steampunk finery encouraged, but not required.
Artifacts have been stolen; ancient secrets have been disturbed. For time immemorial you have kept the tombs safe. Now you travel far from native Persia to Constantinople to find the transgressors. Your order’s powers have kept you secret and safe for centuries, but will they help you find the defilers and bring them screaming to fiery justice? Participants are encouraged to carry their characters forward to the Consular Ball, a steampunk LARP.