Vikings have conquered the indigenous people, but the unruly northmen must also look over their shoulders at each other. Bloodfeuds, simmering rebellion, & strange gods. What part will you play?
Description:
Viking invaders have conquered the indigenous people, but the unruly northmen spend almost as much time suspiciously looking over their shoulders at each other. Bloodfeuds, simmering rebellion, and strange gods - what part will you play? This RPG pairs the easy-to-learn "Powered by the Apocalypse" rules engine with Columbia Games' fantastically detailed "Harn" campaign setting.
Vikings have conquered the indigenous people, but the unruly northmen must also look over their shoulders at each other. Bloodfeuds, simmering rebellion, & strange gods. What part will you play?
Description:
Viking invaders have conquered the indigenous people, but the unruly northmen spend almost as much time suspiciously looking over their shoulders at each other. Bloodfeuds, simmering rebellion, and strange gods - what part will you play? This RPG pairs the easy-to-learn "Powered by the Apocalypse" rules engine with Columbia Games' fantastically detailed "Harn" campaign setting.
Vikings have conquered the indigenous people, but the unruly northmen must also look over their shoulders at each other. Bloodfeuds, simmering rebellion, & strange gods. What part will you play?
Description:
Viking invaders have conquered the indigenous people, but the unruly northmen spend almost as much time suspiciously looking over their shoulders at each other. Bloodfeuds, simmering rebellion, and strange gods - what part will you play? This RPG pairs the easy-to-learn "Powered by the Apocalypse" rules engine with Columbia Games' fantastically detailed "Harn" campaign setting.
You are a new bride and your husband has left you alone in your new home while he attends to urgent business. Can you resist the seductive and dreadful mystery that lies behind the locked door?
Description:
You are a new bride and your husband has left you alone in your new home while he attends to urgent business. Can you resist the seductive and dreadful mystery that lies behind the locked door?
In 1953 the Soviet Union attacks the United States, turning everyone within breathing distance of the bombs into zombies. You're at Barnard College, inside when the bombs go off in Manhattan.
Description:
In 1953 the Soviet Union attacks the United States, turning everyone within breathing distance of the bombs into zombies. You're at Barnard College, inside when the bombs go off in Manhattan. You've got access to Columbia's Radio station. How will you use your skils? Will you report to the outside world and share with others how to survive, or will you flee for the suburbs?
A game of film noir, tragedy, heartbreak & everything old black & white movies taught you. No crime is the same, the only thing that's certain is that it's gonna get messy.