The pact was broken when the princess was slain. The evil dragons have forsaken Borgaer, while the good dragons have awakened and lay waste to the land. The tide of war is turning, and the only hope is an alliance with Tiamat- but at what cost? Evil characters level 12-14 provided. 2nd edition D&D rules with some d20 elements.
The pact was broken when the princess was slain. The evil dragons have forsaken Borgaer, while the good dragons have awakened and lay waste to the land. The tide of war is turning, and the only hope is an alliance with Tiamat- but at what cost? Evil characters level 12-14 provided. 2nd edition D&D rules with some d20 elements.
The pact was broken when the princess was slain. The evil dragons have forsaken Borgaer, while the good dragons have awakened and lay waste to the land. The tide of war is turning, and the only hope is an alliance with Tiamat- but at what cost? Evil characters level 12-14 provided. 2nd edition D&D rules with some d20 elements.
The pact was broken when the princess was slain. The evil dragons have forsaken Borgaer, while the good dragons have awakened and lay waste to the land. The tide of war is turning, and the only hope is an alliance with Tiamat- but at what cost? Evil characters level 12-14 provided. 2nd edition D&D rules with some d20 elements.
The pact was broken when the princess was slain. The evil dragons have forsaken Borgaer, while the good dragons have awakened and lay waste to the land. The tide of war is turning, and the only hope is an alliance with Tiamat- but at what cost? Evil characters level 12-14 provided. 2nd edition D&D rules with some d20 elements.
The pact was broken when the princess was slain. The evil dragons have forsaken Borgaer, while the good dragons have awakened and lay waste to the land. The tide of war is turning, and the only hope is an alliance with Tiamat- but at what cost? Evil characters level 12-14 provided. 2nd edition D&D rules with some d20 elements.
A cold town and rough weather bring you to the Stardust Inn. Where it all starts with a royal invite to a dinner party. After all a royal invite means good food, fine wines and good company and possibly some....Knock! Knock! A visitor at this time of night! An offered mission to retrieve a golden Chalice now sits on the table. A module with a twist per minute, just what you'd expect from the minds of the "Vecnians"`
A cold town and rough weather bring you to the Stardust Inn. Where it all starts with a royal invite to a dinner party. After all a royal invite means good food, fine wines and good company and possibly some....Knock! Knock! A visitor at this time of night! An offered mission to retrieve a golden Chalice now sits on the table. A module with a twist per minute, just what you'd expect from the minds of the "Vecnians"`
A cold town and rough weather bring you to the Stardust Inn. Where it all starts with a royal invite to a dinner party. After all a royal invite means good food, fine wines and good company and possibly some....Knock! Knock! A visitor at this time of night! An offered mission to retrieve a golden Chalice now sits on the table. A module with a twist per minute, just what you'd expect from the minds of the "Vecnians"`
A cold town and rough weather bring you to the Stardust Inn. Where it all starts with a royal invite to a dinner party. After all a royal invite means good food, fine wines and good company and possibly some....Knock! Knock! A visitor at this time of night! An offered mission to retrieve a golden Chalice now sits on the table. A module with a twist per minute, just what you'd expect from the minds of the "Vecnians"`