Dungeon Crawl Classics: Iron Crypt of the Heretics - AD&D 1E edition
Description:
This special DCC session features a 3.5 module converted for use with first edition AD&D. Pregenerated characters (converted to 1E) are provided. The Iron Crypt of the Heretics contains three mighty vaults that were used to seal away the evil works and artifacts of a band of fallen paladins hundreds of years ago. But the crypt has been breached! The heroes must dare to enter the crypt and solve its many puzzles and traps, thereby permitting the the vaults to be resealed and making the region safe again. DM NOTES: Rules variations include house rules for critical hits/bad misses (from Dragon mag), and deaths door to negative ten (-10) HTK. MINIATURES: Players can bring their own miniatures for game - we'll be using detailed battlemaps for the adventure.
Dungeon Crawl Classics: Iron Crypt of the Heretics - AD&D 1E edition
Description:
This special DCC session features a 3.5 module converted for use with first edition AD&D. Pregenerated characters (converted to 1E) are provided. The Iron Crypt of the Heretics contains three mighty vaults that were used to seal away the evil works and artifacts of a band of fallen paladins hundreds of years ago. But the crypt has been breached! The heroes must dare to enter the crypt and solve its many puzzles and traps, thereby permitting the the vaults to be resealed and making the region safe again. DM NOTES: Rules variations include house rules for critical hits/bad misses (from Dragon mag), and deaths door to negative ten (-10) HTK. MINIATURES: Players can bring their own miniatures for game - we'll be using detailed battlemaps for the adventure.
Dungeon Crawl Classics: Iron Crypt of the Heretics - AD&D 1E edition
Description:
This special DCC session features a 3.5 module converted for use with first edition AD&D. Pregenerated characters (converted to 1E) are provided. The Iron Crypt of the Heretics contains three mighty vaults that were used to seal away the evil works and artifacts of a band of fallen paladins hundreds of years ago. But the crypt has been breached! The heroes must dare to enter the crypt and solve its many puzzles and traps, thereby permitting the the vaults to be resealed and making the region safe again. DM NOTES: Rules variations include house rules for critical hits/bad misses (from Dragon mag), and deaths door to negative ten (-10) HTK. MINIATURES: Players can bring their own miniatures for game - we'll be using detailed battlemaps for the adventure.
Dungeon Crawl Classics: Iron Crypt of the Heretics - AD&D 1E edition
Description:
This special DCC session features a 3.5 module converted for use with first edition AD&D. Pregenerated characters (converted to 1E) are provided. The Iron Crypt of the Heretics contains three mighty vaults that were used to seal away the evil works and artifacts of a band of fallen paladins hundreds of years ago. But the crypt has been breached! The heroes must dare to enter the crypt and solve its many puzzles and traps, thereby permitting the the vaults to be resealed and making the region safe again. DM NOTES: Rules variations include house rules for critical hits/bad misses (from Dragon mag), and deaths door to negative ten (-10) HTK. MINIATURES: Players can bring their own miniatures for game - we'll be using detailed battlemaps for the adventure.
Only the strong will survive this classic dungeon crawl.
Characters: pregen or create your own. 3,375,000 XP 85 points for stats 10,000 Xp for magical items. Any align, but it will be enforced. All official TSR AD&D 2nd Ed books will be allowed. Exceptions, There will be no skills & powers, players option or psionics. We will have a complete library on site. See www.legio-ix.com for more information or to contact us with questions.
Come play one of the original LARPs in its original form, as first played in 1981. It's the King's Birthday and you're invited! And you've never been to a party like this one.
Come play one of the original LARPs in its original form, as first played in 1981. It's the King's Birthday and you're invited! And you've never been to a party like this one.
Everything was going well with the engagement negotiations, until the would-be Gasconian bride was kidnapped. Now your ward, Prince Rickardius, has insisted you must rescue her, so that the engagement contract can be completed. Danger and intrigue await amidst foul sorcery. Inspired by Dave Duncan's Blade series. Mature players. Role playing stressed/No rules lawyers.
Everything was going well with the engagement negotiations, until the would-be Gasconian bride was kidnapped. Now your ward, Prince Rickardius, has insisted you must rescue her, so that the engagement contract can be completed. Danger and intrigue await amidst foul sorcery. Inspired by Dave Duncan's Blade series. Mature players. Role playing stressed/No rules lawyers.
Everything was going well with the engagement negotiations, until the would-be Gasconian bride was kidnapped. Now your ward, Prince Rickardius, has insisted you must rescue her, so that the engagement contract can be completed. Danger and intrigue await amidst foul sorcery. Inspired by Dave Duncan's Blade series. Mature players. Role playing stressed/No rules lawyers.