Fairy tales and legends make for epic role playing games and book plots. This workshop teaches a structured approach so you can harness basic building blocks in the construction of your games/stories.
Description:
A workshop based on the structural approach to fairy tales, as developed by Russian folklorist V. Propp, who described the basic irreducible plot components of the Russian folktales. Suitable for building fairy tales, game plots, or improv storytelling. We will also cover the similarities and the differences between the fairy tales and the legends and construct an example of each.
The peoples of medieval times thought of the undead very differently from our Hollywood and fantasy tropes today. Learn "authentic" medieval undead traditions & work them into your creative works.
Description:
A lot of current medieval fantasy and RPG undead tropes date from the Victorian times or later. However, Medieval Europe had a rich undead tradition. We see how the medieval traditions are different from the modern ones, and how to make your game or story undead more medieval. Will cover creation, prevention, maintenance, care, feeding, and disposal. Participants will have the opportunity to work up a historically plausible undead entity and fit it into their story or game universe.
Fairy tales and legends make for epic role playing games and book plots. This workshop teaches a structured approach so you can harness basic building blocks in the construction of your games/stories.
Description:
A workshop based on the structural approach to fairy tales, as developed by Russian folklorist V. Propp, who described the basic irreducible plot components of the Russian folktales. Suitable for building fairy tales, game plots, or improv storytelling. We will also cover the similarities and the differences between the fairy tales and the legends and construct an example of each.
The peoples of medieval times thought of the undead very differently from our hollywood and fantasy tropes today. Learn "authentic" medieval undead traditions & work them into your creative works.
Description:
A lot of current medieval fantasy and RPG undead tropes date from the Victorian times or later. However, Medieval Europe had a rich undead tradition. We see how the medieval traditions are different from the modern ones, and how to make your game or story undead more medieval. Will cover creation, prevention, maintenance, care, feeding, and disposal. Participants will have the opportunity to work up a historically plausible undead entity and fit it into their story or game universe.