In this guided workshop, participants will brainstorm live action game ideas, create prototype versions of them, playtest them, and in the end demonstrate them to other participants.
Description:
The goal of this workshop is to have fun building a new live action game. This design challenge is something that is done as an individual -or- as a team. Ideally we will put individuals on a team and come up with some common themes and mechanics to try. The expectation is that we will have fun making some really bad games, but model what a rapid development process might look like.