What do Dr. No, Casablanca, and Shakespeare have to teach us about making the stories in our RPGs awesome? Roleplaying design authority and virtuoso Robin D. Laws (Gumshoe, Feng Shui) has written all about it in Gameplaywright book Hamlet's Hit Points. In this seminar, he presents the nuts and bolts of his approach for analyzing stories in order to improve your RPG narrative. Bring your questions!
The Gameplaywright book 'Things We Think About Games' makes more than 100 assertions about games from the obvious-but-overlooked ('In an RPG, all the characters are wearing pants') to the deeply zen ('Be aware that the other players are not necessarily playing for the same reasons you are'). Bring your own cunning, brilliant, or mad assertions to discuss and defend at this thinking gamer's roundtable, back for its second year.