You and your fellow explorers have been hired to find a hidden place that Man has left. It is rumored to be in the great winter waste. Others have tried and failed.
Description:
You and your fellow explorers have been hired to find a hidden place that Man has left. It is rumored to be in the great winter waste. Others have tried and failed. But you will be successful because one of you has an ancient book that has a map and details of this place. How can you fail? What perils await you? What great things await you?
The old truce is at its breaking point. For decades the Order of Reason and the Traditions maintained a tenable if tense truce, but it looks like it will all fall apart unless something changes.
Description:
The old truce is at its breaking point. For decades the Order of Reason and the Traditions maintained a tenable if tense truce, but it looks like it will all fall apart unless something changes. The earthquakes and Inquisitors have left the city unsettled, but now there are rumors of the fallen infiltrating the city again. The Daedelans have turned their ire on the mystics, convinced of tradition treachery. You are a member of one of the last cooperative cabals left in Venice, and if you don't get to the bottom of what is plaguing the city it could break out into an all out war, then again maybe a confrontation is unavoidable.
The characters have been asked to track down a group of fugitive willworkers who've committed crimes both magickal and mundate. Who will they choose to bring in and who will they let go free?
Description:
Short Blurb: The characters have been asked to track down a group of fugitive willworkers who've committed crimes both magickal and mundate. Who will they choose to bring in and who will they let go free?
The characters have been asked to track down a group of fugitive willworkers who've committed crimes both magickal and mundate. Who will they choose to bring in and who will they let go free?
Description:
Short Blurb: The characters have been asked to track down a group of fugitive willworkers who've committed crimes both magickal and mundate. Who will they choose to bring in and who will they let go free?
With the disappearance of the Toreador Primogen, the city is on edge. The Prince, Kevin Jackson, accuses the Lasombra of treachery and demands they answer for their crimes.
Description:
With the disappearance of the Toreador Primogen, the city is on edge. The Prince, Kevin Jackson, accuses the Lasombra of treachery and demands they answer for their crimes. Thing is, the facts just don't add up and the crime seems far too obvious for a Keeper to even consider. New allies and enemies await those brave enough to get their hands dirty and dive head first into the mystery.
It is Monday in Chicago and everything is fine, except for a sudden spike in crimes and maham. Your cotterie has been asked to look into this.
Description:
It is Monday in Chicago and everything is fine, except for a sudden spike in crimes and maham. Your cotterie has been asked to look into this. 4 questions: 1 what is causing the violent behaviors? 2. Will it spread to the Kindred. 3 Who is behind it? 4. How to stop it before the 2nd Inquisition gets involved? This is set in the Chicago by Night book.
While searching a hidden ruin under London for an ancient relic of the gods. Retrieving it takes a turn for the worse, as the city itself seems to reject the artifact.
Description:
While searching a hidden ruin under London for an ancient relic of the gods. Retrieving it takes a turn for the worse, as the city itself seems to reject the artifact. Buildings, cars, and various pieces of technology start vomiting forth a new robotic Titan Spawn that hound the Scions. What is happening? And more importantly how can it be stopped?
Safe on the Blessed Isle, a Prince of the Earth can let her hair down and enjoy some well-earned debauchery. But this morning, one of your company did not open her eyes.
Description:
Safe on the Blessed Isle, a Prince of the Earth can let her hair down and enjoy some well-earned debauchery. But when the sun rose on your empty, priceless wine vases this morning, one of your company did not open her eyes. Worse, the blessing of the Dragons left her corpse, taking Aspect markings and all! Naturally, no one but the Exalted were allowed in the exclusive afterparty, but now you all stand accused of murder by the local magistrate. It's a sealed-room murder mystery! The killer must be found out, and each of the players harbor their own secrets to protect amongst the probing, social gameplay.
Safe on the Blessed Isle, a Prince of the Earth can let her hair down and enjoy some well-earned debauchery. But this morning, one of your company did not open her eyes.
Description:
Safe on the Blessed Isle, a Prince of the Earth can let her hair down and enjoy some well-earned debauchery. But when the sun rose on your empty, priceless wine vases this morning, one of your company did not open her eyes. Worse, the blessing of the Dragons left her corpse, taking Aspect markings and all! Naturally, no one but the Exalted were allowed in the exclusive afterparty, but now you all stand accused of murder by the local magistrate. It's a sealed-room murder mystery! The killer must be found out, and each of the players harbor their own secrets to protect amongst the probing, social gameplay.