Dire forces seek out those shards of the Soulmonger for their own purposes & the Red Wizards are rumored to have found some already. Can you stop these dread mages? Levels 17-20.
An Arcane enclave was shifted into the Abyss. The land ripples like water & the air boils into murderous mist, & powerful abominations that step out of thin air. Levels 17-20.
The Cauldron vomits forth lava, stone, & monsters when the area is threatened - & yet the recent events did not set if off. Why is it threatening to explode now? Levels 17-20.
Your foe seeks to open the way for the Eater of the World. You must find your way through the maze of tunnels & stop them, or it will be the end of all things. Levels 17-20.
Get to Durlag's Tower to retrieve an artifact for the fight against the giants before Baron Rajirim can get in. An Adventurers League Game for Tier 3 characters (levels 11 - 16).
Description:
East of Beregost, nestled in the outskirts of the Wood of Sharp Teeth, Durlag’s Tower has intrigued and yet stymied adventurers for decades. Stuffed full of mechanical traps and arcane wards, and rumored to be inhabited by fiends, very few have managed to extract any REAL treasure from the former home of Durlag Trollkiller. However, a powerful item in the ancient fight against the giants is said to be housed there, and the cloud giant Baron Rajiram has committed significant resources toward recovering it. After a pleasant tea in her garden, SEER calls upon you to beat him there and put a stop to his efforts!
Once in the Tower, you must retrieve the artifact from the Tomb. A race against Baron Rajirim's forces. An Adventurers League Game for Tier 3 characters (levels 11 - 16).
Description:
East of Beregost, nestled in the outskirts of the Wood of Sharp Teeth, Durlag’s Tower has intrigued and yet stymied adventurers for decades. Stuffed full of mechanical traps and arcane wards, and rumored to be inhabited by fiends, very few have managed to extract any REAL treasure from the former home of Durlag Trollkiller. However, a powerful item in the ancient fight against the giants is said to be housed there, and the cloud giant Baron Rajiram has committed significant resources toward recovering it. After a pleasant tea in her garden, SEER calls upon you to beat him there and put a stop to his efforts! Part of 2 of 2.
SEER has gone missing, and you must find her before the factions' efforts are ruined. An Adventurers League Game for Tier 3 characters (levels 11 - 16).
Description:
HSING bears foul news: SEER has been captured. While exploring the ruins of Ulcaster in search of knowledge pertaining to runes (or perhaps even how to create them), they were separated and now the pseudodragon fears the worst. Without SEER’s guidance, the efforts of the assembled factions in these recent events may all be for naught!
SEER has been rescued, but Baron Rajirim's forces attack. You must recover Ulcaster's secrets first! An Adventurers League Game for Tier 3 characters (levels 11 - 16).
Description:
SEER has been rescued along with Ulcaster, the infamous Archmage that founded a wizard’s school that is now in ruins in the foot hills of The Cloud Peaks. However, while leaving to get the two to safety a cloud ship arrived, unloading a shipload of pirates on the ruins. SEER knows what they are after and needs the heroes to stop them and their leader.
Baron Rajiram's forces are scouring a recently appeared island. SEER seems to believe an aboleth artifact is their goal. You must locate the Eye of Xxiphu & avert disaster. 1 of 2. Levels 17-20.
Baron Rajiram's forces are scouring a recently appeared island. SEER seems to believe an aboleth artifact is their goal. You need to locate the Eye of Xxiphu & avert disaster. 2 of 2. Levels 17-20.