Work with others to make sure that the place where everyone knows your name and the beer is cold is saved from villains, pirates and other unsavory types.
Description:
A tried and true classic. The game where the universal laws are made up of all the bits that they didn't want in the real universe. Work with others to make sure that the place where everyone knows your name and the beer is cold is saved from villains, pirates and other unsavory types.
You're part of the 101st US Airborne in WWII. Off target and surrounded by hostile forces, your squad must traverse the Dutch countryside and meet up with the bulk of the invading forces.
Description:
Take the role of an Airborne soldier in WWII during the allied liberation of The Netherlands. This is a cinematic horror game with a good amount of action using the 6th edition Call of Cthulhu rules. Characters will be provided for this game and there will be extra dice on hand if anyone needs them.
This is a short adventure written by myself for the purposes of running it at conventions.
TRIGGER WARNINGS: Realistic wartime violence, psychological horror, gore
You're part of the 101st US Airborne in WWII. Off target and surrounded by hostile forces, your squad must traverse the Dutch countryside and meet up with the bulk of the invading forces.
Description:
Take the role of an Airborne soldier in WWII during the allied liberation of The Netherlands. This is a cinematic horror game with a good amount of action using the 6th edition Call of Cthulhu rules. Characters will be provided for this game and there will be extra dice on hand if anyone needs them. This is a short adventure written by myself for the purposes of running it at conventions. TRIGGER WARNINGS: Realistic wartime violence, psychological horror, gore
A coterie of Anarchs have been bribed by the Camarilla to contact a cluster of Sabbat that have taken over the Getty Museum. The goal is simple: extract the Sabbat and unravel why they took it over.
A coterie of Anarchs have been bribed by the Camarilla to contact a cluster of Sabbat that have taken over the Getty Museum. The goal is simple: extract the Sabbat and unravel why they took it over.
A coterie of Anarchs have been bribed by the Camarilla to contact a cluster of Sabbat that have taken over the Getty Museum. The goal is simple: extract the Sabbat and unravel why they took it over.
The senior class is heading to the beach before graduation, what could go wrong?
Description:
Shortly before graduation, the senior class of Angel Grove is heading to the beach. A little community service, followed by beach fun and then later a campfire. Should be a great day, what could go wrong?
It's the 23rd century in a galaxy where magic and science mix to make starships work. A huge derelict craft threatens a colony. Star Explorers: save the colony and salvage what you can.
Description:
This adventure takes place in the Star Ex setting for the Start Here roleplaying game. Simple rules will be taught. Players can personalize a pregenerated character, and brick minifigures will be used to represent the characters.
Hey, runner - I got a job for you. Seems there's a guy who had something taken from him by the Mob, and would like your help retrieving it. Should be easy nuyen for someone of your talents!
Description:
The year is 2075, and you are a shadowrunner - in a world controlled by the megacorps, you're a true independent contractor. Standing up to the corps isn't easy, but you're not defenseless - the world is Awakened with renewed magic, and wired. Cyber- and bioware implants make your meat body better-than-flesh, while the wireless Matrix enhances your perceptions with hyperreal senses. The megacorps might not like you, but you have the skills to do the back-alley jobs they sometimes need done in their ruthless pursuit of profit. You might be a lethal street samurai or a well-connected info broker, a spell-slinging mage or code-cracking decker, but you're good at what you do... hopefully good enough to get the job done and stay alive. Learn to play Shadowrun in this introductory quick start adventure. No experience required; characters will be provided.
Hey, runner - I got a job for you. Seems there's a guy who had something taken from him by the Mob, and would like your help retrieving it. Should be easy nuyen for someone of your talents!
Description:
The year is 2075, and you are a shadowrunner - in a world controlled by the megacorps, you're a true independent contractor. Standing up to the corps isn't easy, but you're not defenseless - the world is Awakened with renewed magic, and wired. Cyber- and bioware implants make your meat body better-than-flesh, while the wireless Matrix enhances your perceptions with hyperreal senses. The megacorps might not like you, but you have the skills to do the back-alley jobs they sometimes need done in their ruthless pursuit of profit. You might be a lethal street samurai or a well-connected info broker, a spell-slinging mage or code-cracking decker, but you're good at what you do... hopefully good enough to get the job done and stay alive. Learn to play Shadowrun in this introductory quick start adventure. No experience required; characters will be provided.