Episode_22: You Shall Know Them By Their Deeds by Tad Kilgore
Description:
Among the Peshwah, to say a thing, is to do a thing. To break one's word is to become less than whole. To bear false witness is a mortal sin. But the Cult of Calelrin worships the Peshwah god of lies and wields deception and deceit with the same grace and skill the finest swordsmen uses with good steel. Who is their next target? Who are they? What schemes have they made? What do they plan for the Chosen of Hadeen? A Dave Arneson's Blackmoor adventure for levels 1 to 8.
Episode_22: You Shall Know Them By Their Deeds by Tad Kilgore
Description:
Among the Peshwah, to say a thing, is to do a thing. To break one's word is to become less than whole. To bear false witness is a mortal sin. But the Cult of Calelrin worships the Peshwah god of lies and wields deception and deceit with the same grace and skill the finest swordsmen uses with good steel. Who is their next target? Who are they? What schemes have they made? What do they plan for the Chosen of Hadeen? A Dave Arneson's Blackmoor adventure for levels 1 to 8.
The city of Jackport is a place where anything can be foundâ¦for a price. But what happens when the price is too high without commensurate benefit? Will you be able to shed light on a mystery and learn the truth behind a series of brutal murders targeting sorcerers in Jackport? A Dave Arnesonâs Blackmoor adventure for PCs levels 4-10. Part One of the series: And the Cabal Cried Out, No Hiding Place!
The city of Jackport is a place where anything can be foundâ¦for a price. But what happens when the price is too high without commensurate benefit? Will you be able to shed light on a mystery and learn the truth behind a series of brutal murders targeting sorcerers in Jackport? A Dave Arnesonâs Blackmoor adventure for PCs levels 4-10. Part One of the series: And the Cabal Cried Out, No Hiding Place!
The city of Jackport is a place where anything can be foundâ¦for a price. But what happens when the price is too high without commensurate benefit? Will you be able to shed light on a mystery and learn the truth behind a series of brutal murders targeting sorcerers in Jackport? A Dave Arnesonâs Blackmoor adventure for PCs levels 4-10. Part One of the series: And the Cabal Cried Out, No Hiding Place!
The city of Jackport is a place where anything can be foundâ¦for a price. But what happens when the price is too high without commensurate benefit? Will you be able to shed light on a mystery and learn the truth behind a series of brutal murders targeting sorcerers in Jackport? A Dave Arnesonâs Blackmoor adventure for PCs levels 4-10. Part One of the series: And the Cabal Cried Out, No Hiding Place!
When is a deal, just a deal? When does it force a compromise that taints you and who your are? When is it time to reconsider the path you are on? When is it time to change your view? When do the ends justify the means? Do you always have to hold yourself to the highest ethical standards, or sometimes, do things boil down to just business? A Dave Arnesonâs Blackmoor adventure for character levels 4 through 10.
When is a deal, just a deal? When does it force a compromise that taints you and who your are? When is it time to reconsider the path you are on? When is it time to change your view? When do the ends justify the means? Do you always have to hold yourself to the highest ethical standards, or sometimes, do things boil down to just business? A Dave Arnesonâs Blackmoor adventure for character levels 4 through 10.
Episode_25: Wrongs Darker Than Death or Night by Philip Slama
Description:
The city of Jackport is in need of heroes, but when one of her finest champions succumbs to dark influences can you uncover the wrongs that have been obscured by the deepest darkness of night? Recommended for characters who have played Sign of the Arcanum. A Dave Arnesonâs Blackmoor adventure for heroes levels 4-10. Part Two of the series: And the Cabal Cried Out, No Hiding Place!
Episode_25: Wrongs Darker Than Death or Night by Philip Slama
Description:
The city of Jackport is in need of heroes, but when one of her finest champions succumbs to dark influences can you uncover the wrongs that have been obscured by the deepest darkness of night? Recommended for characters who have played Sign of the Arcanum. A Dave Arnesonâs Blackmoor adventure for heroes levels 4-10. Part Two of the series: And the Cabal Cried Out, No Hiding Place!