The fragile peace between the humans and noble animals of Terrine has always depended on the annual observance of Armistice Feast, a combination festival and summit meeting between the human king Gerald and his nobles, and the stag-king Keruth and his fellow noble animals. This yearâs festival is threatened by a web of deceit an murder, threatening to toss both the humanoid and the animal kingdoms into chaos. Can a mixed party of humanoid and animal heroes uncover the treachery in time to preserve the feast? This adventure uses the "Walking with Humanoids" campaign model from the Skirmisher Publishing LLC d20 book The Noble Wild.
The noble animals of Cooperâs Ridge have managed to remain undetected by the humans and dwarves they share the land with for centuries. But now, a road is being built through the mountain pass that threatens to disturb the sacred Raptorâs Graveyard. The animals of the forest and the mountains must band together to stop the humans from defiling this holy place and unleashing a terrible curse. This adventure uses the "At the Forestâs Edge" campaign model from the Skirmisher Publishing LLC d20 book The Noble Wild.
The Kingdom of Ilsig has hired you to track down a renegade spy before he can sell his knowledge to the highest bidder. Sounds easy enough, but there's a catch: he has taken refuge in Sanctuary, the infamous Thieves' World, and you have only one night to retrieve him. Can you keep his dark secrets from falling into the wrong hands? Find out in this exciting adventure designed by Thieves' World Player's Manual co-author Gary Astleford.
The Kingdom of Ilsig has hired you to track down a renegade spy before he can sell his knowledge to the highest bidder. Sounds easy enough, but there's a catch: he has taken refuge in Sanctuary, the infamous Thieves' World, and you have only one night to retrieve him. Can you keep his dark secrets from falling into the wrong hands? Find out in this exciting adventure designed by Thieves' World Player's Manual co-author Gary Astleford.
The Kingdom of Ilsig has hired you to track down a renegade spy before he can sell his knowledge to the highest bidder. Sounds easy enough, but there's a catch: he has taken refuge in Sanctuary, the infamous Thieves' World, and you have only one night to retrieve him. Can you keep his dark secrets from falling into the wrong hands? Find out in this exciting adventure designed by Thieves' World Player's Manual co-author Gary Astleford.
Be the Monsters: Masters and Minions 3.5 Tournament Championship
Description:
The surviving heroes of the Explorers Guild are on the run, and you've tasted vengeance--but the spirits of every "wandering monster" casually killed by an adventurer still cry out for revenge. Whether the bad guys win for once or die trying, the best player in the second round of the Masters and Minions 3.5E tournament will take home a prize from Behemoth3! See www.behemoth3.com/tournament for more details.
Be the Monsters: Masters and Minions 3.5 Tournament Qualifier
Description:
They invaded your lairs. They killed your kin. They took your treasure. And they called themselves heroes. Now it's time for revenge! Turn the tables and be the monsters for a change. Pre-generated monsters will be available, or you can bring your own 12th-level character using any of the monstrous races from the Masters and Minions series. See www.behemoth3.com/tournament for more details.
Be the Monsters: Masters and Minions 3.5 Tournament Qualifier
Description:
They invaded your lairs. They killed your kin. They took your treasure. And they called themselves heroes. Now it's time for revenge! Turn the tables and be the monsters for a change. Pre-generated monsters will be available, or you can bring your own 12th-level character using any of the monstrous races from the Masters and Minions series. See www.behemoth3.com/tournament for more details.
Be the Monsters: Masters and Minions 3.5 Tournament Qualifier
Description:
They invaded your lairs. They killed your kin. They took your treasure. And they called themselves heroes. Now it's time for revenge! Turn the tables and be the monsters for a change. Pre-generated monsters will be available, or you can bring your own 12th-level character using any of the monstrous races from the Masters and Minions series. See www.behemoth3.com/tournament for more details.
Who can last, who can level first? Can you get to lvl 20 in this specially crafted dungeon of experience? Try your roll playing skills at this fun competition. First one to the top wins!!