A rag-tag assortment of adventurers are having a real slow night at the Tongue of Dung, a seedy, cut-throaty tavern in the convict-infested village of Ikkspatt. In one dark corner, a drunken Dwarf slumbers. In the other, the Goblin chieftain Borkfu and his gang are getting rowdy. Keep one hand on your tankard and the other on your hilt, it’s gonna be one of those nights. A great intro to WEGS, the Wickedly Errant Game System!
Official module playtest! A rag-tag party of Dwarfs, Elfs, Goblins, Gnobbits, and Humnz enter the crypt of a dread Warlock! Hired by a mysterious alchemist, all they must do is find the Warlock’s spellbook, bring it back to town, and reap their reward. Sounds pretty simple, eh? All you need is fifty feet of rope, some torches and a stout ten foot pole to get started. Get wicked with WEGS, the Wickedly Errant Game System! Dungeon fun with a twist!