Not necessarily just bricks, but whatever character you've been dying to play. A team of superheroes (provided by you, the players) work together to investigate mysterious events. Use the Standard Superhero (400 point level) guidelines in HERO 6th, and bring two completed characters for the GM to choose between. Expect a mix of roleplaying, deduction, and combat. Direct questions to herogames.com Convention forum.
An international incident is brewing in central Africa and the UN Security Council has ordered your team to intervene. While speeding to the location, you receive word that a diplomatic pouch has been stolen by one of your own and the Negus is demanding its return. You are charged with finding your friend and recovering the pouch, at any cost. Can you discover why he has betrayed the UN and return the pouch in time to prevent war?
An international incident is brewing in central Africa and the UN Security Council has ordered your team to intervene. While speeding to the location, you receive word that a diplomatic pouch has been stolen by one of your own and the Negus is demanding its return. You are charged with finding your friend and recovering the pouch, at any cost. Can you discover why he has betrayed the UN and return the pouch in time to prevent war?
Giant statues come to life to duke it out. Watch the Statue of Liberty pound the Easter Island head with her torch. Gasp as Mount Rushmore tramples the Sphinx. The very Earth is your battlefield!