Welcome to the Wounded Earth. It is 1984, 66 years after the Miasma appeared, wiping 1/3 of the American Expeditionary Force and ending the Great War. A dark fantasy/horror RPG using 5e core rules.
Description:
In 1918, a mysterious fog known as the Miasma began to spread across Europe. Eldritch forces awakened, and hideous monsters were seen roaming the lands. These dark forces unearthed mysteries from aeons past and brought new technology to the inhabitants of the Wounded Earth. The characters, all Minerva Agents, are tasked with ensuring the retrieval of a Remnant community in Sevilla. Before they can earn the trust of these remnants, the characters can help them save two children who were taken overnight by miasmic creatures.
Welcome to the Wounded Earth. It is 1984, 66 years after the Miasma appeared, wiping 1/3 of the American Expeditionary Force and ending the Great War. A dark fantasy/horror RPG using 5e core rules.
Description:
In 1918, a mysterious fog known as the Miasma began to spread across Europe. Eldritch forces awakened, and hideous monsters were seen roaming the lands. These dark forces unearthed mysteries from aeons past and brought new technology to the inhabitants of the Wounded Earth. The characters, all Minerva Agents, are tasked with ensuring the retrieval of a Remnant community in Sevilla. Before they can earn the trust of these remnants, the characters can help them save two children who were taken overnight by miasmic creatures.
Welcome to the Wounded Earth. It is 1984, 66 years after the Miasma appeared, wiping 1/3 of the American Expeditionary Force and ending the Great War. A dark fantasy/horror RPG using 5e core rules.
Description:
In 1918, a mysterious fog known as the Miasma began to spread across Europe. Eldritch forces awakened, and hideous monsters were seen roaming the lands. These dark forces unearthed mysteries from aeons past and brought new technology to the inhabitants of the Wounded Earth. The characters, all Minerva Agents, are tasked with ensuring the retrieval of a Remnant community in Sevilla. Before they can earn the trust of these remnants, the characters can help them save two children who were taken overnight by miasmic creatures.
Welcome to the Wounded Earth. It is 1984, 66 years after the Miasma appeared, wiping 1/3 of the American Expeditionary Force and ending the Great War. A dark fantasy/horror RPG using 5e core rules.
Description:
In 1918, a mysterious fog known as the Miasma began to spread across Europe. Eldritch forces awakened, and hideous monsters were seen roaming the lands. These dark forces unearthed mysteries from aeons past and brought new technology to the inhabitants of the Wounded Earth. The characters, all Minerva Agents, are tasked with ensuring the retrieval of a Remnant community in Sevilla. Before they can earn the trust of these remnants, the characters can help them save two children who were taken overnight by miasmic creatures.
Welcome to the Wounded Earth. It is 1984, 66 years after the Miasma appeared, wiping 1/3 of the American Expeditionary Force and ending the Great War. A dark fantasy/horror RPG using 5e core rules.
Description:
In 1918, a mysterious fog known as the Miasma began to spread across Europe. Eldritch forces awakened, and hideous monsters were seen roaming the lands. These dark forces unearthed mysteries from aeons past and brought new technology to the inhabitants of the Wounded Earth. The characters, all Minerva Agents, are tasked with ensuring the retrieval of a Remnant community in Sevilla. Before they can earn the trust of these remnants, the characters can help them save two children who were taken overnight by miasmic creatures.
Welcome to the Wounded Earth. It is 1984, 66 years after the Miasma appeared, wiping 1/3 of the American Expeditionary Force and ending the Great War. A dark fantasy/horror RPG using 5e core rules.
Description:
In 1918, a mysterious fog known as the Miasma began to spread across Europe. Eldritch forces awakened, and hideous monsters were seen roaming the lands. These dark forces unearthed mysteries from aeons past and brought new technology to the inhabitants of the Wounded Earth. The characters, all Minerva Agents, are tasked with ensuring the retrieval of a Remnant community in Sevilla. Before they can earn the trust of these remnants, the characters can help them save two children who were taken overnight by miasmic creatures.