Welcome to the land of imagination. You are about to begin a journey into worlds where magic and monsters are the order of the day.
Description:
Where law and chaos are forever at odds, where adventure and heroism are the meat and drink of all who would seek their fortunes in uncommon pursuits. You will need to make a new character. Emphasis: campaign introduction, character creation.
Outside the Keep. After the group establishes itself and obtains equipment, they will either follow clues gained in conversation with residents of the KEEP or set out exploring on their own (or both).
Description:
Outside the Keep. After the group establishes itself and obtains equipment, they will either follow clues gained in conversation with residents of the KEEP or set out exploring on their own (or both). Naturally, they will be trying to find the Caves of Chaos, but this will take some travelling, and in the meantime they might well run into more than they can handle. You will need to have a campaign character. Emphasis: campaign introduction, wilderness exploration.
The savage humanoids are assembling, and the heroes must seek a relic to aid the defense of Calvaria.
Description:
You will need to make a new character, use a pre-generated character, or bring an existing 3rd-5th level KotD character. Emphasis: investigation, combat.
Knights of the Dragon #12: Diplomacy in the Depths
Summary:
Calvaria is beset by attacks from below the city, and the heroes need to negotiate a cessation of hostilities.
Description:
You will need to make a new character, use a pre-generated character, or bring an existing 3rd- 5th level KotD character. Emphasis: diplomacy, trap-finding, combat.
Knights of the Dragon #13: Who Approaches on the Horizon?
Summary:
After a chance encounter, the PCs attempt to recruit a powerful ally, or is it dissuade a dangerous opponent?
Description:
You will need to make a new character, use a pre-generated character, or bring an existing 4th-6th level KotD character. Emphasis: diplomacy, combat, exposition.
Calvaria's army requires reinforcements; the PCs are dispatched to recruit and escort them to the kingdom across the Inner Sea.
Description:
You will need to make a new character, use a pre-generated character, or bring an existing 4th-6th level KotD character. Emphasis: diplomacy, combat, ocean navigation.
Calvaria's new neighbors need some coaxing to openly engage their mutual foes. What can the heroes offer in incentive that won't bankrupt the kingdom?
Description:
You will need to make a new character, use a pre-generated character, or bring an existing 4th-6th level KotD character. Emphasis: investigation, diplomacy, combat.